Banner: Stormcaller
[Single Target]Deals Wind DMG equal to 70% of Huohuo’s Max HP to one designated enemy.
“I can use this banner to dispel demons… but it also comes in handy when signaling my surrender…”
Huohuo is a healer who doubles as a support. Her Ultimate regenerates Energy for all 3 teammates based on a percentage of their Max Energy and raises their ATK, so your damage dealers get their Ultimates out much more often. Her healing isn't huge and she can struggle against enemies that hit very hard, but she cleanses debuffs constantly, and since she sits in the 5-star shop she is easy to get and well worth building.
She suits you best if your damage dealers scale off ATK and use Energy for their Ultimates, especially characters with a big Energy pool like Aglaea, Saber, Yunli, Argenti or Yao Guang. If you don't have a healer yet, get Huohuo early.
Huohuo's healing scales off her Max HP, and her support value comes from her Ultimate. So just stack HP, SPD and Energy Regeneration Rate and you're set.
Night of Fright
Best
Post-Op Conversation
Great
Time Waits for No One
Great
Shared Feeling
Good
Quid Pro Quo
Stopgap
Outgoing Healing Boost on the Body first, with HP% as the backup. SPD on the Feet so Huohuo acts more often. HP% on the Planar Sphere because her healing scales off HP. Energy Regeneration Rate on the Link Rope because her Ultimate costs 140 Energy, and the sooner it comes out, the more Energy and ATK your allies get.
SPD and HP% mean more healing and more Ultimates for Huohuo, so collect these two first. Effect RES and DEF% are only extras and aren't required even in the hardest content.
Her Ultimate sets how much Energy your allies get back and how big the ATK buff is, so level it first. Her Skill raises her active healing and her Talent raises her off-turn healing. Leave Basic ATK for last, since Huohuo isn't there to deal damage.
Fearful to Act gives Huohuo 30 Energy and Divine Provision as soon as the battle starts, which helps her get her Ultimate out early. Stress Reaction to Horror regenerates 1 Energy for her every time her Talent heals allies. The Cursed One gives allies with 160 or more Max Energy an extra 24% ATK when she uses her Ultimate. Unlock the other two early as well.
E1 extends Divine Provision by 1 turn, and while Huohuo has Divine Provision all allies get 12% SPD. E2 means an ally struck by a killing blow is not knocked down and instead restores 50% of their Max HP while Huohuo has Divine Provision, up to 2 times per battle. E4 heals more the lower the target's HP, up to an 80% increase. E6 gives healed allies 50% more DMG for 2 turns, another very good one.
Huohuo handles healing and debuff cleansing for the whole team. Yao Guang has an expensive but very strong Ultimate, so the percentage-based Energy from Huohuo gets it out much sooner. A similar team that is also common swaps Sparkle for Silver Wolf LV.999.
Saber has a big Energy pool and needs Energy to land her strongest hits, so Huohuo's percentage-based Energy is worth a lot here. Huohuo also raises ATK and keeps the whole team alive. Saber, Gilgamesh, Robin • Summeretto and Huohuo is another common lineup.
Most DoT characters scale off ATK, so Huohuo's Ultimate both raises their ATK and gives them Energy to use their Ultimates sooner. Sampo fits against many enemies or Wind-weak enemies, Luka against Physical-weak enemies and Guinaifen against Fire-weak enemies. In harder content where you need more survivability, you can swap Ruan Mei for Gepard or Fu Xuan.
Apart from Huohuo, this team only uses 4-star characters and the Trailblazer. Huohuo raises ATK and regenerates Energy so her teammates can use their Ultimates more often. Depending on the fight, her healing may not be enough to keep everyone alive, so having Trailblazer (Preservation) shield the team and Taunt enemies makes things much safer.
A big Energy pool and a need for Energy to land her biggest hits means she gains a lot from Huohuo's Ultimate. Aglaea also scales with SPD, so Huohuo's E1 is very useful for her.
She has a big Energy pool and needs Energy for her biggest hits, so Huohuo's percentage-based Energy gets those hits out sooner. Huohuo also raises her ATK and cleanses debuffs reliably.
Another character with a big Energy pool who relies on Energy for her strongest hits, which makes her a great match for Huohuo.
Same story as Saber and Yunli: a big Energy pool and a need for Energy to land his biggest hits. Huohuo also raises ATK, cleanses debuffs and heals the whole team.
Her Ultimate is expensive but very strong, and Huohuo's percentage-based Energy gets it up faster. Yao Guang also scales with SPD, so she benefits when Huohuo wears Messenger Traversing Hackerspace.
The Trailblazer's Ultimate costs a lot of Energy but has a big impact, so the Energy from Huohuo is very valuable.
Often runs alongside Huohuo, Sparxie and Yao Guang. She scales with SPD, so she benefits when Huohuo wears Messenger Traversing Hackerspace.
Both of them regenerate Energy and buff ATK, so they work very well together, and Tingyun can take the support slot in DoT teams.
Her Ultimate, Tail: Spiritual Domination, regenerates Energy for every teammate except Huohuo, based on a percentage of each ally's own Max Energy, and raises their ATK for 2 turns. Because it's percentage-based, the more Energy an ally's Ultimate costs, the more they get out of it. With the Trace The Cursed One, allies with 160 or more Max Energy get an extra 24% ATK on top. Huohuo herself doesn't receive this buff.
The Ultimate costs 140 Energy, which is fairly high, so to use it regularly Huohuo needs to use her Skill often or pick up Energy from getting hit by enemies.
After using her Skill or her Ultimate, Huohuo gains Divine Provision. While she has it, every time an ally starts their turn or uses their Ultimate, that ally and the ally with the lowest HP percentage are healed, and then every ally at or below 50% HP gets healed too. Each of these heals also dispels 1 debuff. This can trigger 6 times, and gaining Divine Provision again resets the count. With the Trace Stress Reaction to Horror, Huohuo regenerates 1 Energy every time her Talent heals allies.
Keep in mind that targeting goes by HP percentage, so a high-HP ally whose percentage has dropped can be picked ahead of a low-HP ally who is actually in danger.
Her Skill, Talisman: Protection, dispels 1 debuff from one ally and heals them, while also healing the allies next to them. Aim it at someone in the middle of your lineup to heal as many people as possible. When the team's HP gets dangerously low, just use the Skill to heal directly and don't worry about the Skill Points, because nobody deals damage once they're dead.
Her Technique, Fiend: Impeachment of Evil, inflicts Horror-Struck on nearby enemies, making them flee from Huohuo for 10 seconds. Enter battle with Horror-Struck enemies and every enemy's ATK is reduced by 25% for 2 turns.
Deals Wind DMG equal to 70% of Huohuo’s Max HP to one designated enemy.
Dispels 1 debuff(s) from one designated ally and immediately restores this ally’s HP by an amount equal to 24.5% of Huohuo’s Max HP plus 718. At the same time, restores HP for allies that are adjacent to this target ally by an amount equal to 19.6% of Huohuo’s Max HP plus 574.
Regenerates Energy for all teammates (i.e., excluding this unit) by an amount equal to 22.5% of their respective Max Energy. At the same time, increases their ATK by 48.0% for 2 turn(s).
After using her Skill, Huohuo gains Divine Provision, lasting for 2 turn(s). This duration decreases by 1 turn at the start of Huohuo’s every turn. If Huohuo has Divine Provision when an ally’s turn starts or when an ally uses their Ultimate, restores HP for that ally by an amount equal to 5.3% of Huohuo’s Max HP plus 154. At the same time, every ally with 50% HP percentage or lower receives healing once.
When Divine Provision is triggered to heal an ally, dispel 1 debuff(s) from that ally. This effect can be triggered up to 6 time(s). Using the skill again resets the effect’s trigger count.
Huohuo terrorizes surrounding enemies, afflicting Horror-Struck on them. Enemies in Horror-Struck will flee away from Huohuo for 10 second(s). When entering battle with enemies in Horror-Struck, there is a 100% base chance of reducing every single enemy’s ATK by 25% for 2 turn(s).
The duration of Divine Provision produced by the Talent is extended by 1 turn(s). When Huohuo possesses Divine Provision, all allies’ SPD increases by 12%.
If Huohuo possesses “Divine Provision” when an ally target is struck by a killing blow, the ally will not be knocked down and their HP will immediately be restored by an amount equal to 50% of their Max HP. This reduces the duration of “Divine Provision” by 1 turn. This effect can only be triggered 2 time(s) per battle.
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
When healing a target ally via Skill or Talent, the less HP the target ally currently has, the higher the amount of healing they will receive. The maximum increase in healing provided by Huohuo is 80%.
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
When healing a target ally, increases the target ally’s DMG dealt by 50% for 2 turn(s).
Huohuo is a healer who can restore Energy, raise the ATK of several allies, and heal the entire team.