Direct Punch
[Single Target]Deals Physical DMG equal to 140% of Luka’s ATK to one designated enemy.
“Tell you a secret: the trick to becoming a champion is training hard while everyone is resting.”
This Bleed debuffer build lets Luka apply DEF reduction and Bleed to enemies.
A total of 67% Effect Hit Rate is the ideal amount for Luka to keep Bleed up reliably.
You do not need to build CRIT on Luka, because most of his damage comes from Bleed, which scales with ATK.
SPD also matters so he can trigger the Firmament Frontline: Glamoth Planar Ornament set.
Lacerating Fist
Flying Sparks
Coup de Grâce
Direct Punch
Crush Fighting Will
Kinetic Overload
Cycle Braking
The Enemy is Weak, I am Strong
Never Turning Back
A Champion's Applause
Deals Physical DMG equal to 140% of Luka’s ATK to one designated enemy.
Deals Physical DMG equal to 150% of Luka’s ATK to one designated enemy target. In addition, there is a 100% base chance to inflict Bleed on them, lasting for 3 turn(s).
While Bleeding, the enemy will take 24.0% of their Max HP as Physical DoT at the start of each turn. This DMG will not exceed more than 423% of Luka’s ATK.
Receives 2 stack(s) of “Fighting Will,” with a 100% base chance to increase one designated enemy target’s DMG received by 24.0% for 3 turn(s). Then, deals Physical DMG equal to 396% of Luka’s ATK to the target.
After Luka uses his Basic ATK “Direct Punch” or Skill “Lacerating Fist,” he receives 1 stack of Fighting Will, up to 4 stacks. When he has 2 or more stacks of Fighting Will, his Basic ATK “Direct Punch” is enhanced to “Sky-Shatter Fist.” After his Enhanced Basic ATK’s “Rising Uppercut” hits a Bleeding enemy target, the Bleed status will immediately deal DMG for 1 time equal to 94% of the original DMG to the target. At the start of battle, Luka will possess 1 stack of Fighting Will.
Immediately attacks the enemy. Upon entering battle, Luka deals Physical DMG equal to 50% of his ATK to a random single enemy with a 100% base chance to inflict his Skill’s Bleed effect on the target. Then, Luka gains 1 additional stack of Fighting Will.
When Luka takes action, if the target enemy is Bleeding, increases DMG dealt by Luka by 15% for 2 turn(s).
If the Skill hits an enemy target with Physical Weakness, gain 1 stack(s) of Fighting Will.
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
For every stack of Fighting Will obtained, increases ATK by 5%, stacking up to 4 time(s).
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
After the Enhanced Basic ATK’s “Rising Uppercut” hits a Bleeding enemy target, the Bleed status will immediately deal DMG 1 time equal to 8% of the original DMG for every hit of Direct Punch already unleashed during the current Enhanced Basic ATK.