Fist of Conviction
[Single Target]Deals Ice DMG equal to 140% of Gepard’s ATK to one designated enemy.
“Loyalty isn’t an inherent virtue of humans. As such, the recipient of that loyalty also needs to be worthy.”
This build focuses on making Gepard’s shield tougher, turning him into a more effective tank in any team.
DEF% is the best main stat for the Body piece, because it directly raises the strength of Gepard’s shield. That said, if you feel the shield is already strong enough, you can run Effect Hit Rate% as the main stat to improve the Freeze chance when Gepard uses his Skill.
Once you have Gepard E1, go back to DEF% on the Body. E1 raises the base Freeze chance to 100%, but in endgame content, where enemies can have up to 40% Effect RES, you still need 67% Effect Hit Rate to make the Freeze land reliably.
Gepard wants plenty of HP and DEF because he is a tank, and his shield scales off DEF.
For SPD, you only need 134 at minimum, or higher if you want Gepard to gain extra turns each cycle.
Enduring Bulwark
Unyielding Will
Daunting Smite
Fist of Conviction
Integrity
Commander
Grit
Due Diligence
Faith Moves Mountains
Deals Ice DMG equal to 140% of Gepard’s ATK to one designated enemy.
Deals Ice DMG equal to 250% of Gepard’s ATK to one designated enemy, with a 65% base chance to Freeze the enemy for 1 turn(s).
While Frozen, the enemy cannot take action and will take Ice Additional DMG equal to 75% of Gepard’s ATK at the beginning of each turn.
Applies a Shield to all allies, absorbing DMG equal to 53% of Gepard’s DEF plus 769 for 3 turn(s).
When struck with a killing blow, instead of becoming knocked down, Gepard’s HP immediately restores to 63% of his Max HP. This effect can only trigger once per battle.
After Gepard uses his Technique, when the next battle begins, a Shield will be applied to all allies, absorbing DMG equal to 24% of Gepard’s DEF plus 150 for 2 turn(s).
When using Skill, increases the base chance to Freeze the attacked target enemy by 35%.
After an enemy Frozen by Skill is unfrozen, their SPD is reduced by 20% for 1 turn(s).
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
When Gepard is in battle, all allies’ Effect RES increases by 20%.
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
When his Talent is triggered, Gepard immediately takes action and restores extra HP equal to 50% of his Max HP.