Nhà Khai Phá - Remembrance

Trailblazer (Remembrance)

RemembranceIce5★
Galactic Baseballer

“When you have the chance to choose, do not leave yourself with regrets…”

Should You Pull for Trailblazer (Remembrance)?

Support

Trailblazer (Remembrance) is a support who fights alongside a memosprite called Mem. Mem raises the whole team's CRIT DMG, and every time Mem's Charge fills up, Mem advances one ally's action by 100% and gives them Mem's Support, so each of their hits deals extra True DMG. Every player gets this Trailblazer for free and the kit is strong, so you can build it without second thoughts.

The best fit is a DPS with an expensive Ultimate, like The Herta or Argenti, and, once the Trailblazer has E2, other Remembrance characters like Evernight and Castorice. The Trailblazer is very flexible and slots into lots of team types, so build it if your roster is short on supports.

Memory of Chaos Very strong The 100% action advance plus the True DMG from Mem's Support lets your main DPS attack more often and hit harder.
Pure Fiction Very strong The Ultimate and Mem's Baddies! Trouble! both hit every enemy on the field, and the CRIT DMG buff covers the whole team.
Apocalyptic Shadow Very strong The CRIT DMG buff stays on as long as Mem is on the field, and Mem's Support multiplies your main DPS's damage.
Pros & Cons

Pros

  • An extremely accessible sustain unit that is also strong
  • Extremely flexible, usable in almost any team
  • Continuously advances allies' actions by 100% without spending Skill Points
  • Grants an enormous amount of True DMG, acting like a final damage multiplier for one ally
  • Passively raises CRIT DMG for the whole team
  • A strong Technique that wins you the advantage on the first turn
  • Still has room to be optimized later

Cons

  • The action advance sometimes fires at an unwanted moment
  • They deal almost no damage on their own
  • Playing this Remembrance version means you cannot use the other Trailblazer versions (specifically the Harmony one)

Best Trailblazer (Remembrance) Build Guide

Trailblazer (Remembrance) Support Build

Build the Trailblazer as a summon support: CRIT DMG and SPD come first, then survival stats like HP% and Effect RES. The reason is that Mem uses the Trailblazer's stats, and the team buff Mem gives scales off Mem's CRIT DMG.

Best Light Cones

  • 1 Long May Rainbows Adorn the Sky Long May Rainbows Adorn the Sky Best
    Hyacine's signature Light Cone. It gives a lot of SPD and makes enemies take 18% more DMG. It works especially well with DPS characters who play around losing HP, like Castorice, Evernight or Blade. The DMG Taken effect does not stack if two people on the team equip this Light Cone.
  • 2 This Love, Forever This Love, Forever Best
    Cyrene's signature Light Cone and also a top pick. It gives the Trailblazer a lot of SPD, makes enemies take more DMG and raises your allies' CRIT DMG. Its effects are easy to trigger, since Mem both targets allies and attacks enemies.
  • 3 Fly Into a Pink Tomorrow Fly Into a Pink Tomorrow Great
    A free 4-star Light Cone you get after finishing the 3.7 Amphoreus story quest. It raises CRIT DMG (which Mem's buff scales off), boosts the whole team's DMG and gives a big boost to the Enhanced Basic ATK. A 5-star option gives more valuable SPD, but other Remembrance characters often want that one, so putting this free Light Cone on the Trailblazer makes a lot of sense.
  • 4 Memory's Curtain Never Falls Memory's Curtain Never Falls Great
    Gives a very high amount of SPD, which takes pressure off your substats, and its base stats are better than Victory In a Blink. It also has a team-wide DMG buff that stays active even when you play on auto.
  • 5 Victory In a Blink Victory In a Blink Good
    An easy-to-get 4-star Light Cone. It gives CRIT DMG to make Mem's buff stronger and raises the whole team's DMG.

Best Relics

1
The best set. It raises the Trailblazer's HP, and while Mem is on the field the whole team deals 15% more DMG. Use it when you are not short on SPD.
2
Two 2-piece SPD bonuses, which make it easy to go past 134 SPD and take more turns. If you do not have good enough pieces yet, you can pair 2 pieces of Messenger Traversing Hackerspace with 2 pieces of Diviner of Distant Reach or Warrior Goddess of Sun and Thunder instead.
3
The third option. It gives the Trailblazer more turns even with lower SPD, and used the right way it offers the highest effective SPD of any set here.

Best Planar Ornaments

1
Gives Energy Regeneration Rate and an action advance at the start of battle. Together with the Rhapsode's Scepter Trace, the Trailblazer is advanced by 65% as soon as the fight starts, so Mem gets summoned early, starts building Charge and turns on the team's CRIT DMG buff.
2
Raises all allies' SPD by 8% while Mem is on the field. Only use it when no other teammate is already wearing this set.
3
Gives Energy Regeneration Rate and an ATK buff to the character in the first team slot, so it suits supporting a DPS who scales on ATK. This ATK buff does not reach memosprites like Aglaea's.

Main Stats

  • BodyCRIT DMG
  • FeetSPD
  • Planar SphereHP% or DEF% or Ice DMG Boost
  • Link RopeEnergy Regeneration Rate

Substats

  • 1SPD
  • 2CRIT DMG
  • 3HP%
  • 4Effect RES

CRIT DMG on the Body because Mem's team buff scales off Mem's CRIT DMG, and Mem takes the Trailblazer's stats. SPD on the Feet so the Trailblazer acts before enemies and summons Mem early. For the Planar Sphere, take HP% or DEF% to be tankier (Mem's HP is also based on the Trailblazer's HP), or Ice DMG Boost if you want more damage. Energy Regeneration Rate on the Link Rope because the Ultimate costs 160 Energy and each cast gives Mem 40% Charge.

SPD and CRIT DMG are the two most important lines. The minor Traces already give a good amount of CRIT DMG. If you use Broken Keel, get Effect RES up to 30% so the set raises the whole team's CRIT DMG.

Stat Targets

  • CRIT DMG180% to 220%+
  • SPD160+
  • HP3000 to 3800+
  • DEF1000 to 1400+
  • Energy Regeneration Rate119.44% to 124.44%+

Skill Priority

Memosprite Talent = Memosprite Skill > Talent > Ultimate, Skill, Basic ATK

Mem's Talent (Friends! Together!) sets how big the team's CRIT DMG buff is, and Mem's Skill sets the True DMG multiplier of Mem's Support, so level those two first. The Trailblazer's Talent raises Mem's HP and keeps Mem alive longer. The Skill mostly raises the healing on Mem, so you can skip it if you have a good healer. Level the Basic ATK mainly for its enhanced form. The Ultimate is only worth leveling earlier if you have E6.

Trace Priority

Rhapsode's Scepter > Magnets and Long Chains > Petite Parable

Rhapsode's Scepter advances the Trailblazer's action by 30% at the start of battle and gives Mem 40% Charge on the first summon, so the Trailblazer usually ends up at the front of the turn order. Magnets and Long Chains makes the True DMG stronger when you give Mem's Support to an ally with more than 100 Max Energy. Petite Parable gives Mem 5% Charge every time Mem uses Baddies! Trouble!.

Eidolon Priority

E1 and E2 are the two best upgrades

E1 gives the ally with Mem's Support 10% CRIT Rate, and Mem's Support also applies to that ally's memosprite or memomaster. E2 lets the Trailblazer regenerate 8 Energy when an ally memosprite other than Mem takes action, once per turn, which is great in teams with several Remembrance characters. E4 gives Mem extra Charge when an ally with 0 Max Energy, like Feixiao or Acheron, uses an ability (with Acheron it works best if Acheron has E2). E6 sets the Ultimate's CRIT Rate at 100%.

Best Trailblazer (Remembrance) Teams

Remembrance Team with Evernight

Replace Evernight with: Castorice, Aglaea Replace Cyrene with: Tribbie, Sunday

This team gets even better with E2, since the Trailblazer regenerates 8 Energy when a teammate's memosprite takes action (once per turn). Mem's True DMG buff also carries over to Evernight's memosprite once it is summoned. Evernight does not spend Skill Points and actually generates them, so the Trailblazer can use the Skill every turn and Mem advances turns more often. With more Remembrance characters on the team, Cyrene's Ultimate starts with more charge, and Mem also helps her build it. If you swap Evernight for Castorice, bring an Abundance character to keep the team alive while Castorice builds up Newbud.

Generalist Team with The Herta

The Herta's Ultimate costs a lot of Energy, so she gets the full bonus from Magnets and Long Chains. The Trailblazer's Ultimate and Mem's AoE attacks help her regenerate Energy and add stacks of her own Interpretation mechanic, and in return the Energy she regenerates fills Mem's Charge faster. Mem pays her back with a CRIT buff, action advance and True DMG. Jade can also play next to The Herta in this kind of team.

Himeko • Nova Team

Replace Sparkle with: Sunday, Robin • Summeretto

The Trailblazer gives Himeko • Nova a rare True DMG buff that lasts for several turns. Plan when Mem advances her action so the extra turn lands at the right moment, because letting her take 2 turns back to back at a bad time wastes a lot. Mem also acts independently and hits every enemy, which adds more AoE hits for the team.

Budget Team (All 4-Stars)

Apart from the Trailblazer, everyone on this team is a 4-star. The Trailblazer's job is to give Herta extra True DMG and action advance. Herta attacks very often, so she gets a lot out of the extra damage from Mem's Support.

Best Teammates for Trailblazer (Remembrance)

Evernight
Evernight

Mem's True DMG buff carries over to her memosprite, and her Max Energy is high enough to get the full bonus. Evernight also generates Skill Points, so the Trailblazer can use the Skill freely.

Castorice
Castorice

Mem is one more memosprite with an HP pool on the team, which helps Castorice gain Newbud faster when enemies use AoE attacks. Mem's buff also carries over to her memosprite once it is summoned.

Cyrene
Cyrene

A great support pair. Each extra Remembrance character makes Cyrene's Ultimate start with more charge, and Mem helps her build it too.

The Herta
The Herta

Her Ultimate costs a lot of Energy, so the True DMG from Mem's Support reaches its highest value, and the Energy she regenerates fills Mem's Charge very quickly.

Aglaea
Aglaea

If you do not have Sunday or Robin yet, the Trailblazer can take the place of one of them. Mem gives both Aglaea and her memosprite extra True DMG, plus an extra turn for Aglaea.

Himeko • Nova
Himeko • Nova

She gets a True DMG buff that lasts several turns, but you need to time Mem's action advance carefully.

Argenti
Argenti

His Ultimate costs a lot of Energy, so the True DMG from Mem's Support is much stronger on him.

Feixiao
Feixiao

Her Follow-up ATKs get the extra True DMG and help fill Mem's Charge. For the best fit, the Trailblazer should have E4.

Sunday
Sunday

His Energy restoration helps Mem reach full Charge sooner, and he can buff both the DPS and their memosprite.

Huohuo
Huohuo

Keeps the team alive and restores Energy, which helps Mem reach full Charge sooner.

How to Play Trailblazer (Remembrance)

Summon Mem First

The first thing to do in a fight is use the Skill I Choose You! to summon Mem. Mem starts with 50% Charge when summoned, and the first summon adds another 40% thanks to the Rhapsode's Scepter Trace. If Mem is already on the field, the Skill heals Mem and gives Mem 10% Charge instead. Mem is a separate unit with a separate place in the turn order. Enemies can hit Mem, Mem can be affected by status effects and can be knocked out, in which case you have to summon Mem again. When Mem disappears, the Trailblazer's action is advanced by 25%.

How to Fill Mem's Charge

For every 10 Energy your team regenerates in total, Mem gains 1% Charge. On top of that, the Trailblazer's Skill and Enhanced Basic ATK each give 10%, and the Ultimate gives 40%. While Charge is below 100%, Mem automatically uses Baddies! Trouble!: 4 hits on random enemies followed by one hit on all enemies. This restores 10 Energy to the Trailblazer and, with the Petite Parable Trace, gives Mem another 5% Charge. That is why teammates who restore a lot of Energy, like Sunday, Huohuo or Tingyun, fill Mem's Charge much faster.

Time Mem's Support Well

When Charge reaches 100%, Mem takes action right away and, on that next action, picks one ally for Lemme! Help You!: that ally's action is advanced by 100% and they get Mem's Support for 3 turns. Every time an ally with Mem's Support deals DMG, they also deal one extra instance of True DMG equal to up to 28% of the original DMG. True DMG is not affected by buffs or debuffs, but since it is based on the original hit with all its buffs already counted, it works like a final damage multiplier. The ideal pattern: your DPS attacks on their turn, Mem advances the DPS right after, then the DPS attacks again. To pull this off, keep Mem's Charge close to 100% before or during your DPS's turn.

Use the Time Stop Technique

The Technique Memories Back as Echoes creates a Special Dimension for 10 seconds, and enemies inside it are put in a Time Stop state and stop moving. When you enter battle with those enemies, all enemies have their action delayed by 50% and then take Ice DMG equal to 100% of the Trailblazer's ATK. This does not count as Crowd Control, so it works even on enemies that are immune to it. Most of the time your whole team acts before any enemy moves, unless your team is very slow or the enemy is very fast.

Quick Tips

  • Mem copies the stats shown on the Trailblazer's stat screen before battle, so conditional effects from Relics or Light Cones do not apply to Mem unless they clearly say they affect summons.
  • Once Mem is on the field, you will mostly use the Basic ATK to give the team Skill Points back.
  • Give Mem's Support to allies with more than 100 Max Energy whenever you can, so Magnets and Long Chains adds extra True DMG.
  • After you unlock it through a story quest, each Ultimate gives the Trailblazer Epic, which lets the Trailblazer use the Enhanced Basic ATK, and that attack also fills Mem's Charge.
  • Only one Dimension effect from your team can exist at a time, so this Technique competes with any teammate's Technique that also creates a Dimension.

Trailblazer (Remembrance) Skills

Basic ATK

Leave It to Me!

[Single Target]
Energy Generated20
Toughness Break Single Target: 10

Deals Ice DMG equal to 140% of Trailblazer’s ATK to one designated enemy.

Lv. 10

Upgrade Materials

Lv. 1 to Lv. 10

I Choose You!

[Summon]
Energy Generated30

Summons the memosprite Mem. If Mem is already on the field, restores Mem’s HP by an amount equal to 75% of Mem’s Max HP, and grants Mem 10% Charge.

Lv. 15

Upgrade Materials

Lv. 1 to Lv. 15

Together, Mem!

[AoE]
Energy Generated5
Toughness Break Single Target: 30 / Blast: 15

Summons memosprite Mem. Grants Mem 40% Charge, then makes Mem deal Ice DMG equal to 300% of Mem’s ATK to all enemies.

Lv. 15

Upgrade Materials

Lv. 1 to Lv. 15

Almighty Companion

[Enhance]
Energy Generated5

Memosprite Mem has an initial SPD of 130 and a Max HP equal to 95% of Trailblazer’s Max HP plus 760. For every 10 Energy regenerated by all allies in total, Mem gains 1% Charge.

Lv. 15

Upgrade Materials

Lv. 1 to Lv. 15

Memories Back as Echoes

Energy Generated20

After using Technique, creates a Special Dimension that lasts for 10 second(s). Enemies within the Special Dimension are placed in a Time Stop state, halting all their actions.
After entering battle against enemies afflicted with the Time Stop state, delays the action of all enemies by 50%, and then deals Ice DMG to all enemies equal to 100% of Trailblazer’s ATK.
Only 1 Dimension Effect created by allies can exist at the same time.

Trailblazer (Remembrance) Summon

Baddies! Trouble!

Deals 4 instance(s) of DMG, with each instance dealing Ice DMG equal to 50.4% of Mem’s ATK to one random enemy. At the end, deals Ice DMG equal to 126% of Mem’s ATK to all enemies.

Friends! Together!

Increases all allies’ CRIT DMG by an amount equal to 16.8% of Mem’s CRIT DMG plus 33.6%.
If the Charge has yet to reach 100%, Mem automatically uses “Baddies! Trouble!” when taking action. When the Charge reaches 100%, Mem immediately takes action. In the next action, can select one ally and use “Lemme! Help You!”.

Trailblazer (Remembrance) Traces

Total Trace Bonuses
  • Sát Thương Bạo Kích +37.3%
  • ATK % +14%
  • HP % +14%

Trailblazer (Remembrance) Eidolons

Narrator of the Present
Eidolon 1

Increases the CRIT Rate of ally targets with “Mem’s Support” by 10%. When an ally target has “Mem’s Support,” the effect of “Mem’s Support” also applies to the target’s memosprite/memomaster. This effect cannot stack.

Gleaner of the Past
Eidolon 2

When ally memosprites (aside from Mem) take action, Trailblazer regenerates 8 Energy. This effect can trigger a max of 1 time(s) per turn. The trigger count resets at the start of Trailblazer’s turn.

Chanter of the Future
Eidolon 3

Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Memosprite Talent Lv. +1, up to a maximum of Lv. 10.

Dancer of the Muse
Eidolon 4

When an ally target with 0 Max Energy actively uses an ability, Mem can also gain 3% Charge, and the multiplier of the True DMG dealt by this target via “Mem’s Support” additionally increases by 6%.

Seamster of the Ode
Eidolon 5

Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Memosprite Skill Lv. +1, up to a maximum of Lv. 10.

Bearer of the Revelation
Eidolon 6

Ultimate’s CRIT Rate is set at 100%.

Stats Base

Lv. 80
  • HP Base—
  • ATK Base—
  • DEF Base—
  • SPD—
  • Taunt—

Ascension Materials

20304050607080

About Trailblazer (Remembrance)

Path story
Trailblaze
World
Astral Express
Debut Banner
Destruction: * Chaos In the Deep Preservation: * The Return Harmony: * Then Wake to Weep * When Charmony Rings Out... Remembrance: * Night Veil, Shroud the Silent Past
Release Date
2023-04-26
Version
1.0

Faction

  • Astral Express
  • The Nameless
  • Stellaron Hunters
  • The Moles
  • Ghost-Hunting Squad
  • Chrysos Heirs
  • Titans
  • Furbobo Weekly
EN S: Chloe Eves C: Shaun Mendum
CN S: Chen Tingting (陈婷婷) C: Qin Qiege (秦且歌)
JP S: Ishikawa Yui (石川 由依) C: Enoki Junya (榎木 淳弥)
KR S: Kim Ha-ru (김하루) C: Kim Myung-jun (김명준)
  • Nameless Hero
  • Deliverer
  • Throne of Worlds
  • The Hero Within
  • Dux Primarius
  • Genesis's Author

Trailblazer (Remembrance) FAQ

Should I build Trailblazer (Remembrance)?
Yes. Every player gets the Trailblazer for free, and this version raises the whole team's CRIT DMG while also giving your main DPS action advance and extra True DMG. The Trailblazer performs well in all three endgame modes: Memory of Chaos, Pure Fiction and Apocalyptic Shadow.
Which DPS works best with Trailblazer (Remembrance)?
DPS characters with an expensive Ultimate, like The Herta or Argenti, because the True DMG from Mem's Support gets stronger when the ally has more than 100 Max Energy. With E2, the Trailblazer also fits very well with Remembrance characters like Evernight, Castorice and Aglaea.
What Light Cone should I use without a 5-star?
Fly Into a Pink Tomorrow is a very good free 4-star Light Cone that raises CRIT DMG and the whole team's DMG. Victory In a Blink also works and is easy to get.
How much SPD does Trailblazer (Remembrance) need?
Aim for 160 or more. Fast enough, the Trailblazer can summon Mem at the start of the turn order before enemies act, so Mem starts gaining Charge from the Energy your team gets when it takes hits.
Which Eidolons are the most valuable?
E1 and E2 are both very good: E1 adds CRIT Rate and lets Mem's Support also apply to an ally's memosprite, and E2 restores Energy when other memosprites take action. E6 is also good because the Ultimate always lands a CRIT, while E4 is mainly for teams with Feixiao or Acheron.