Swing Dance Etiquette
[Single Target]Deals Imaginary DMG equal to 140% of the Trailblazer’s ATK to one designated enemy target.
“When you have the chance to choose, do not leave yourself with regrets…”
You should build Trailblazer (Harmony) with plenty of Break Effect, because most of this character’s damage comes from attacking enemies whose Weakness has been broken.
This stat becomes even better once Trailblazer (Harmony) reaches Eidolon 4, where the character raises the whole team’s Break DMG based on their own Break Effect. The more Break Effect you have, the stronger the buff for your allies.
The other important part of this build is having at least 145 SPD to trigger the Talia: Kingdom of Banditry set.
Jailbreaking Rainbowwalk
Dove in Tophat
Tomorrow, Rest in Spotlight
Deals Imaginary DMG equal to 140% of the Trailblazer’s ATK to one designated enemy target.
Deals Imaginary DMG equal to 63% of the Trailblazer’s ATK to one designated enemy target and additionally deals DMG for 4 times, with each time dealing Imaginary DMG equal to 63% of the Trailblazer’s ATK to a random enemy.
Grants all allies the Backup Dancer effect, lasting for 3 turn(s). This duration decreases by 1 at the start of Trailblazer’s every turn. Allies with the Backup Dancer effect have their Break Effect increased by 38%. And when they attack enemy targets that are in the Weakness Broken state, the Toughness Reduction of the attack will be converted into 1 instance of Super Break DMG.
The Trailblazer immediately regenerates 12.5 Energy when an enemy target’s Weakness is Broken.
After the Technique is used, at the start of the next battle, all allies’ Break Effect increases by 30%, lasting for 2 turn(s).
After using Skill for the first time, immediately recovers 1 Skill Point(s).
When the battle starts, the Trailblazer’s Energy Regeneration Rate increases by 25%, lasting for 3 turn(s).
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
While the Trailblazer is on the field, increases the Break Effect of all teammates (excluding the Trailblazer), by an amount equal to 15% of the Trailblazer’s Break Effect.
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
The number of additional DMG applications by the Skill increases by 2.