Corkage Fee
[Single Target]Deals Fire DMG equal to 140% of Gallagher’s ATK to one designated enemy target.
“Making a drink is a sensory skill. In dreams, creating fizzy concoctions requires adding a bit of your mood. Heavier if you’re troubled, a touch sweeter if you’re in high spirits… It’s not just about mixing beverages. It’s about mixing the experiences of life.”
Gallagher is a 4-star healer who scales with Break Effect. He doesn't heal the whole team directly. Instead he puts Besotted on enemies, and any ally who attacks a Besotted enemy gets healed. Besotted also makes enemies take more Break DMG, so he keeps your team alive and adds damage to Break teams at the same time.
He fits best in Break teams like Firefly's, or with DPS units who want debuffed enemies, like Acheron. If you need a 4-star healer, Gallagher is the strongest one right now.
Gallagher heals for flat amounts that don't scale with any stat. What makes him heal more is Outgoing Healing and Break Effect, so build SPD and Break Effect first and defensive stats after that.
Scent Alone Stays True
Best
Night of Fright
Great
Quid Pro Quo
Great
Post-Op Conversation
Good
What Is Real?
Good
An Energy Regeneration Rate rope is the standard pick so he can use his Ultimate more often. A Break Effect rope also works if you want to reach 150% Break Effect more easily and add damage in Super Break teams. For the sphere, HP% is slightly better than DEF%. With Novel Concoction maxed out and an Outgoing Healing Boost body, his healing more than doubles.
The faster Gallagher acts, the less often Besotted drops off, and Besotted is his main source of healing. Once his SPD is where you want it, stack Break Effect to raise his Outgoing Healing, then move on to defensive stats.
Talent matters most, because it decides how much extra Break DMG Besotted enemies take and how much HP your allies get back. Skill raises his direct healing. Leveling his Ultimate only adds damage, which isn't much to begin with, so leave it for last.
Novel Concoction raises his Outgoing Healing by 50% of his Break Effect, up to 75%. It is basically the stat scaling his kit is missing. Organic Yeast lets Gallagher act again right after his Ultimate, and Bottoms Up lets Nectar Blitz heal his other allies too when it hits a Besotted enemy. Both are very useful, so unlock everything you can.
E1 gives him 20 Energy when he enters battle and 50% Effect RES, so you need less Effect RES from substats. E2 makes his Skill remove 1 debuff from the ally and gives them 30% Effect RES for 2 turns. E4 makes Besotted from his Ultimate last 1 more turn, which means more healing. E6 adds 20% Break Effect and 20% Weakness Break Efficiency, nice to have.
Gallagher works especially well with supports who raise the whole team's Break Effect. Fugue and The Dahlia do exactly that and also deal a lot of DMG to Weakness Broken enemies. Besotted makes enemies take more Break DMG, which is just what Firefly wants. Swap in Boothill against Elite enemies, and Rappa when there are more than three enemies.
Gallagher applies 2 debuffs in quick succession: Besotted from his Ultimate and the ATK reduction from Nectar Blitz. That gives Acheron more Slashed Dream stacks so she can use her Ultimate sooner. Dr. Ratio also works in her place, since Besotted enemies give him more chances to launch his Follow-up ATK.
Castorice needs constant healing, and Gallagher's healing also supports her Memosprite Skill. An ally who hits several Besotted enemies gets healed once for each of them, so if you keep Besotted on the whole field, Gallagher puts out a lot of healing.
March 7th (The Hunt) is the main Break DPS here. Trailblazer (Harmony) gives her Break Effect and Asta gives her SPD. Gallagher plays as a regular healer: any ally who attacks a Besotted enemy gets healed.
The Trailblazer's Ultimate enables Super Break DMG. Besotted increases all Break DMG enemies take, so the two together put up huge numbers, and Gallagher covers the healing too.
Raises Break Effect and delays enemy recovery from Weakness Break. Against enemies weak to Fire, Gallagher breaks Toughness much faster with her around.
A Break DPS who gets the full benefit of the extra Break DMG from Besotted.
A great replacement for Firefly against Elite enemies, and he also gets the full Break DMG boost from Besotted.
Raises the whole team's Break Effect and deals a lot of DMG to Weakness Broken enemies.
Also raises the whole team's Break Effect and pairs with Fugue in Firefly's Break team.
She needs teammates who apply debuffs, and Gallagher applies 2 back to back from his Ultimate and Nectar Blitz, which helps Acheron get her Ultimate out faster.
Needs constant healing. With her on the team, Gallagher using Warmth Shortens Cold Nights also generates some Newbud every turn.
When he hits several Besotted enemies, the healing triggers several times, so Gallagher heals him a lot.
Besotted enemies give him more chances to launch his Follow-up ATK.
His Ultimate Champagne Etiquette deals Fire DMG to all enemies and puts them in the Besotted state for 2 turns. Besotted ignores Effect Hit Rate, so it lands every time. Besotted enemies take more Break DMG, and each time an ally attacks one, that ally gets HP back. Keep in mind that only the attacker is healed, there is no team-wide heal here. On the other hand, hitting several Besotted enemies at once heals the attacker several times.
Thanks to the Organic Yeast Trace, Gallagher's action is Advanced Forward by 100% after he uses his Ultimate, so it's his turn again right away. That Basic ATK is enhanced into Nectar Blitz, which hits one enemy, deals heavy Toughness damage and lowers the target's ATK for 2 turns. With Bottoms Up, when Nectar Blitz hits a Besotted enemy, his Talent's healing also applies to his other allies that time.
His Skill Special Brew instantly heals one ally for a flat amount of HP. Before E2, that's all the Skill does. All of Gallagher's healing is flat and only goes up with Outgoing Healing. Because of this, you can build him in many different ways and his healing won't suffer. The Novel Concoction Trace turns Break Effect into Outgoing Healing and maxes out at 150% Break Effect.
If you plan to use his Ultimate to break a strong enemy's Toughness and push back its action, wait until its turn has already started before you use it. Break it too early and the enemy recovers quickly, so you get less time with Besotted active. You may have to take a hit first, but that is still better than going a few turns without Besotted.
Deals Fire DMG equal to 140% of Gallagher’s ATK to one designated enemy target.
Immediately heals a target ally for 2020 HP.
Inflicts Besotted on all enemies, lasting for 2 turn(s). At the same time, deals Fire DMG equal to 188% of Gallagher’s ATK to all enemies, and enhances his next Basic ATK to Nectar Blitz.
The Besotted state makes targets receive 15.0% more Break DMG. Every time a Besotted target gets attacked by an ally, the attacking ally’s HP is restored by 808.
Immediately attacks the enemy. Upon entering battle, inflicts Besotted on all enemies, lasting for 2 turn(s). And deals Fire DMG equal to 50% of Gallagher’s ATK to all enemies.
When entering the battle, Gallagher regenerates 20 Energy and increases Effect RES by 50%.
When using the Skill, dispels 1 debuff(s) from the designated ally. At the same time, increases their Effect RES by 30% for 2 turn(s).
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Extends the duration of the Besotted state inflicted by Gallagher’s Ultimate by 1 turn(s).
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Increases Gallagher’s Break Effect by 20% and Weakness Break Efficiency by 20%.
Gallagher is a healer with real offensive ability.
Gallagher’s Ultimate can hit all enemies and inflict Besotted on them, while also enhancing his next attack. After an ally attacks an enemy in the Besotted state, the attacker restores HP.