Radiant Streak
[Single Target]Deals Fire DMG equal to 140% of Fugue’s ATK to one designated enemy.
“Benefactor, though the Cosmos stretches far and wide, and the stars fill the sky, as long as we hold each other in our thoughts, there will always be a chance for reunion.”
Fugue is a Fire Nihility support built specifically for Break teams. Just by being on the field, she lets the whole team deal Super Break DMG to Weakness Broken enemies, and she adds a Cloudflame Luster bar so enemies can be Broken a second time. If you play Break teams with Firefly, Boothill or Rappa, Fugue is well worth pulling.
A great fit if you love Break teams, or if you want to move your Trailblazer to another Path and still have someone providing Super Break DMG. If you plan to keep Trailblazer (Harmony) forever, you can skip Fugue.
Fugue's build comes down to three things: 220% Break Effect in combat, 67% Effect Hit Rate, and SPD. Once you hit the first two targets, put everything else into SPD.
Long Road Leads Home
Best
Never Forget Her Flame
Great
Resolution Shines As Pearls of Sweat
Great
Before the Tutorial Mission Starts
Good
Solitary Healing
Good
Effect Hit Rate on the body makes her DEF reduction land reliably. HP% or DEF% on the sphere are both fine. Go Break Effect on the rope first, since reaching 220% without it is very hard, and her Ultimate doesn't matter much before E2. Only switch to an Energy Regeneration Rate rope if she's E2, if you need frequent AoE Toughness damage, or if you can still reach 220% to 250% Break Effect with it.
Get Effect Hit Rate and Break Effect to their targets first, then stack as much SPD as you can. HP% and DEF% substats help her survive longer, and Effect RES is also usable.
Level her Talent and Skill first. The Talent raises the Super Break DMG multiplier for the whole team, and the Skill raises the Break Effect buff for her ally and the DEF reduction. Leave Ultimate and Basic ATK for later, since leveling Basic ATK doesn't increase her Break DMG.
All three Traces matter a lot, so unlock them early. Sylvan Enigma gives 30% Break Effect and refunds 1 Skill Point after her first Skill. Phecda Primordia raises teammates' Break Effect whenever an enemy is Weakness Broken: 6% per stack, or 18% if Fugue has 220% Break Effect or more, lasting 2 turns and stacking up to 2 times. Verdantia Renaissance delays the enemy's action by an extra 15% on each Break, giving your team more time to deal Super Break DMG.
E1 gives the ally with Foxian Prayer 50% Weakness Break Efficiency, so they break Toughness much faster. E2 makes Fugue regenerate 3 Energy whenever an enemy is Weakness Broken, and her Ultimate advances the whole team's action by 24%. This is the most sensible place for spenders to stop. E4 gives the ally with Foxian Prayer 20% more Break DMG. E6 raises Fugue's own Weakness Break Efficiency by 50%, and while she is in the Torrid Scorch state, Foxian Prayer takes effect on all allies.
Fugue is the Super Break enabler here, and you can put her Skill on the DPS for extra Break Effect. Boothill is the stronger pick against Elite enemies, Rappa is better when there are more than three enemies, and the extra Cloudflame Luster bar counts toward Himeko's Charges. Gallagher's healing scales with Break Effect, while Huohuo gives AoE healing and restores Energy for the whole team.
This team drops the healer for Ruan Mei, a Break support who delays Weakness Break recovery. Her Trace also adds 20% Break Effect in combat, which makes Fugue's 220% target easier to reach. The trade-off is that nobody on the team is a dedicated healer.
Fugue handles DEF reduction and gives the team Super Break. Xueyi benefits the most, because her Follow-up ATKs need enemies to have their Toughness reduced and her kit scales with Break Effect. If you use March 7th (The Hunt), put March's Skill on Gallagher so her Enhanced Basic ATK deals more Toughness damage. Pela can replace Asta, since her Ultimate reduces the DEF of all enemies.
Take Firefly out of the best team and add Trailblazer (Harmony), and Lingsha becomes an AoE DPS in Pure Fiction. The Trailblazer adds more instances of Super Break DMG. Give Foxian Prayer to Lingsha so she can reduce Toughness regardless of Weakness.
One of the top Break DPS, and a great match for Fugue's Super Break, Cloudflame Luster, buffs and debuffs. That said, Firefly doesn't gain a dramatic boost from Breaking enemies twice the way Boothill, Rappa or Himeko do.
With Fugue, he can get all 3 Pocket Trickshot stacks in a single attack: 1 from the first Break, 1 from breaking Cloudflame Luster and 1 from the kill. His Weakness Break DMG also doubles, since each target gets Broken twice.
Breaking enemies twice means Rappa gets twice the Charges and twice the Energy from her Talent. She is especially good when there are more than three enemies.
Cloudflame Luster makes Himeko gain Charges so fast that it gets hard to use them all. Fugue also gives her Super Break DMG and lets her reduce the Toughness of enemies that aren't weak to Fire, though only at 50% effectiveness.
With Foxian Prayer, she breaks Toughness regardless of Weakness while spreading DEF reduction for the whole team. In Pure Fiction, Lingsha can even work as an AoE DPS alongside Fugue.
A 4-star DPS who scales with Break Effect, and whose Follow-up ATKs need enemies to have their Toughness reduced. Cloudflame Luster makes her noticeably stronger.
His healing scales with Break Effect, and his Ultimate makes enemies take more Break DMG. Give him Foxian Prayer and he can reduce Toughness regardless of Weakness.
A Break support who delays Weakness Break recovery, and her Trace adds 20% Break Effect in combat.
An easy-to-get 4-star DPS. Put March's Skill on Gallagher or Lingsha so her Enhanced Basic ATK deals more Toughness damage.
A good target for Foxian Prayer. It lets him break Toughness regardless of Weakness while the team still benefits from the DEF reduction.
Fugue's Talent works as long as she is on the field. Every enemy gets an extra Cloudflame Luster bar equal to 40% of their Max Toughness. Once the original Toughness hits 0, your attacks keep chipping away at Cloudflame Luster, and when that reaches 0, the enemy takes Weakness Break DMG again. This also means any effect that triggers on Weakness Break can trigger twice.
On top of that, your team's attacks on Weakness Broken enemies convert their Toughness reduction into Super Break DMG, with no buff to keep up. With Verdantia Renaissance, each Break delays the enemy by an extra 15%, for 30% in total if you Break them both times.
Her Skill gives Foxian Prayer to one ally, and it only takes effect on the most recent target of her Skill. That ally gains Break Effect and can reduce Toughness even against enemies without the matching Weakness, at 50% of the original value. This doesn't stack with other effects that ignore Weakness Type. Every time that ally attacks, the enemy they hit can have their DEF reduced for 2 turns, so you want 67% Effect Hit Rate to make it reliable.
At the same time, Fugue enters the Torrid Scorch state for 3 turns, and her Basic ATK becomes a Blast attack. Many Break DPS can already implant Weakness or ignore it, so you can either give the buff to your DPS for the Break Effect, or to someone like Gallagher, Lingsha or Aventurine so they can also break Toughness regardless of Weakness.
Her Ultimate costs 130 Energy, deals Fire DMG to all enemies, and ignores Weakness Type to reduce their Toughness. Breaking an enemy with it triggers the Fire Weakness Break effect. Her Enhanced Basic ATK doesn't restore extra Energy, so her Ultimate comes around fairly slowly. Treat it as a side tool to finish off Toughness, or to bring enemies close to breaking for your main DPS.
Her Technique inflicts Daze on enemies in an area for 10 seconds, and Dazed enemies won't actively attack you. If you enter battle by attacking a Dazed enemy, Fugue's action is advanced by 40%, and she has a 100% base chance to give every enemy the same DEF reduction her Skill applies, lasting 2 turns.
Deals Fire DMG equal to 140% of Fugue’s ATK to one designated enemy.
Grants one designated ally “Foxian Prayer”. Enters the “Torrid Scorch” state, lasting for 3 turn(s). The duration decreases by 1 at the start of Fugue’s every turn. “Foxian Prayer” only takes effect on the most recent target of Fugue’s Skill.
The ally target with “Foxian Prayer” increases their Break Effect by 38% and can also reduce Toughness even when attacking enemies that don’t have the corresponding Weakness Type, with the effect equivalent to 50% of the original Toughness Reduction value. This cannot stack with other Toughness Reduction effects that also ignore Weakness Type.
While in the “Torrid Scorch” state, Fugue enhances her Basic ATK. Every time an ally target with “Foxian Prayer” attacks, Fugue has a 100% base chance to reduce the attacked enemy target’s DEF by 23%, lasting for 2 turn(s).
Deals Fire DMG equal to 250% of Fugue’s ATK to all enemies. This attack ignores Weakness Type to reduce all enemies’ Toughness. And when breaking Weakness, triggers the Fire Weakness Break effect.
While Fugue is on the field, enemy targets will get additionally afflicted with “Cloudflame Luster,” equal to 40% of their Max Toughness. When the initial Toughness is reduced to 0, “Cloudflame Luster” can continue to be reduced. When “Cloudflame Luster” is reduced to 0, the enemy will receive Weakness Break DMG again.
While Fugue is on the field and after allies attack Weakness Broken enemy targets, converts the Toughness Reduction of this attack into 1 instance of 125% Super Break DMG.
After using Technique, inflicts Daze on enemies within a certain area, lasting for 10 second(s). While Dazed, enemies will not actively attack ally targets.
After entering battle via actively attacking Dazed enemies, Fugue’s action advances by 40%, with a 100% base chance to inflict each enemy target with the same DEF Reduction state as that applied by Fugue’s Skill, lasting for 2 turn(s).
Ally target with “Foxian Prayer” increases their Weakness Break Efficiency by 50%.
When an enemy target’s Weakness gets broken, Fugue regenerates 3 Energy. After using Ultimate, advances the action of all allies by 24%.
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Ally target with “Foxian Prayer” increases their Break DMG dealt by 20%.
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Increases Fugue’s Weakness Break Efficiency by 50%. While Fugue is in the “Torrid Scorch” state, “Foxian Prayer” takes effect on all allies.
Fugue is a support character who lets one ally ignore enemy Toughness reduction rules for elemental types. On top of that, Fugue lets the whole team trigger Weakness Break and Super Break DMG far more often.