seele honkai star rail

Seele

HuntQuantum5★
Last updated: 27/10/2023
Butterfly of Tempest

“To use our strength to create a fair society… Isn’t that the obvious goal?”

Should You Pull for Seele?

Main DPS

Seele is a Hunt DPS who lives on finishing enemies off: defeating an enemy gives her an extra turn and puts her in the Amplification state, which boosts her DMG a lot. Since her 4.2 buffs, her Skill also fires again on its own when an enemy drops to half HP or lower, so she plays much more smoothly than before. She doesn't reach the very top of the current meta, but she stays competitive if you're willing to learn how to play her.

She suits players who like Seele, or who built her a long time ago and want to bring her back. She's very hard to play well and has no team archetype of her own, so if you just want a DPS that's easy to play, think twice.

Memory of Chaos Good Usable. Seele is stronger when there are lots of enemies to finish off, and a bit weaker against a single target because of how Resurgence works.
Pure Fiction Very strong Big waves of enemies are her home turf: as long as she kills within one or two Skill uses, her extra turns keep chaining.
Apocalyptic Shadow Strong She does well here too. Use her Technique before the fight so she starts the battle already in the Amplification state.
Pros & Cons

Pros

  • Performs well in AoE situations despite being a Hunt character
  • Extremely fast, with the highest base SPD in the game
  • Frequently gains extra turns by finishing off enemies
  • Very strong self-buffs plus rare RES PEN
  • Works with almost every support, so teams are easy to put together
  • Part of the pool you can get when you lose the 50/50
  • The better you understand the game and the character, the stronger she plays
  • Excellent synergy with Bronya

Cons

  • Ironically weaker against single targets because of how Resurgence works
  • Extremely hard to learn and to optimize
  • She needs to finish off enemies to get going, so she starts slowly
  • Very reliant on her Ultimate

Best Seele Build Guide

Best Seele Build

Seele builds like a normal CRIT DPS: ATK, CRIT Rate and CRIT DMG. Her base SPD is already the highest in the game, so her boots take ATK% instead of SPD.

Best Light Cones

  • 1 In the Night In the Night Best
    Seele's signature. It gives CRIT Rate, and the higher her SPD, the more CRIT DMG her attacks get, counted up to 160 SPD. The catch is that her strongest builds usually don't run extra SPD, so that part isn't fully used, though it gets much better once she has E2.
  • 2 The Hell Where Ideals Burn The Hell Where Ideals Burn Great
    Archer's signature. Its big ATK buff makes it a consistent pick on Seele, it just needs a little ramp-up at the start of a fight. Only use it when Sparkle is on the team, and in that case it even edges out her signature.
  • 3 Cruising in the Stellar Sea Cruising in the Stellar Sea Great
    A free 5-star from the shop that fits Seele's kill-focused playstyle: it gives CRIT Rate and an ATK boost whenever she defeats an enemy. Its conditional CRIT Rate can be awkward to build around.
  • 4 Sleep Like the Dead Sleep Like the Dead Great
    Boosts CRIT DMG, and raises her CRIT Rate if her Skill or Basic ATK doesn't land a CRIT.
  • 5 Swordplay Swordplay Good
    A 4-star that stacks a DMG boost as long as she keeps hitting the same target. Her automatic Skill and extra turns stack it up fast, and it holds up well in boss fights.

Best Relics

1
Her best set. It raises her Quantum DMG and lets Seele ignore part of the DEF of enemies weak to Quantum. Pair it with DEF shredders, or with Silver Wolf to implant Quantum Weakness on enemies.
2
Second choice. It gives CRIT Rate and more Skill and Ultimate DMG, but it falls behind Genius of Brilliant Stars once the team has other DEF shred.
3
A temporary 2 + 2 mix while you haven't farmed four good pieces of her main set yet.

Best Planar Ornaments

1
The top pick for raising her damage. Most of Seele's damage comes from her Skill, so this set fits her well, and it adds CRIT Rate too. She needs 70% CRIT Rate to unlock the effect.
2
The strongest option, but only when Dan Heng • Permansor Terrae is on the team. Without him, skip it.
3
Very worth it at E2, since reaching 160 SPD is trivial then. Below E2, don't give up ATK% boots or CRIT substats to chase 160, unless your substats are already strong and you only want the 135 SPD bonus.

Main Stats

  • BodyCRIT Rate or CRIT DMG
  • FeetATK%
  • Planar SphereQuantum DMG Boost or ATK%
  • Link RopeATK%

Substats

  • 1CRIT Rate
  • 2CRIT DMG
  • 3ATK%
  • 4SPD

Boots take ATK% rather than SPD, because Seele's base SPD is already very high and her Skill raises it further. On the sphere, Quantum DMG Boost comes first, but ATK% also works.

CRIT Rate and CRIT DMG matter equally, so aim for about 2% CRIT DMG for every 1% CRIT Rate. ATK% and SPD come after.

Stat Targets

  • CRIT Rate70% or more, ideally 80% or more
  • CRIT DMG150% or more, ideally 160% or more
  • ATK2600 or more, ideally 2900 to 3300 or more
  • SPD115 (her base SPD) is enough

Skill Priority

Skill > Ultimate = Talent > Basic ATK

Sheathed Blade is what you press most and it does most of her damage, so level it first. Butterfly Flurry is her hardest hit and Resurgence boosts her DMG in the Amplification state, so those two come right after. Basic ATK is only used when you're out of Skill Points, so it goes last.

Trace Priority

Lacerate first, then Rippling Waves and Nightshade

Lacerate gives Seele Quantum RES PEN while she's in the Amplification state, so unlock it first. Nightshade raises her DMG by 50% each time she defeats an enemy, stacking up to 3 times. Rippling Waves advances her next action by 20% after she uses a Basic ATK. All three are worth unlocking early.

Eidolon Priority

E1 and E6 are the two most valuable

E1 raises her CRIT Rate by 15% and lets her ignore 20% DEF against enemies at 80% HP or lower, a clear damage boost. E2 lets her Skill's SPD Boost stack 2 times, which helps if you don't use SPD boots or SPD buffs. E4 regenerates 15 Energy each time she defeats an enemy, so her Ultimate comes back faster. E6 puts enemies hit by her Ultimate in the Butterfly Flurry state, and they take one extra instance of DMG every time they're attacked.

Best Seele Teams

Best Team

Replace Sparkle with: Sunday, Bronya Replace Cerydra with: Robin • Summeretto, Robin, Ruan Mei Replace Dan Heng • Permansor Terrae with: Luocha, Gepard, Huohuo, Hyacine

This team is built around spamming Skill so Seele keeps killing enemies and triggering her automatic Skill. Sparkle restores Skill Points and advances Seele's action, while Cerydra lets her Skill trigger again. Any sustain works in the last slot, but Dan Heng • Permansor Terrae fits best because he gives both shields and ATK buffs.

Sparkle and Robin Team

Replace Robin • Summeretto with: Robin Replace Dan Heng • Permansor Terrae with: Hyacine

Sparkle still handles Skill Points and action advance, while the second support slot swaps Cerydra for Robin • Summeretto or Robin. Robin raises the whole team's DMG, and her Ultimate gives her allies an extra turn. If you don't have Dan Heng • Permansor Terrae, Hyacine takes the sustain slot.

Budget Team (All 4-Stars)

Apart from Seele, this team only uses 4-star characters and the Trailblazer. Asta gives her SPD and ATK%, and the Remembrance Trailblazer advances her action and adds True DMG. Natasha heals and keeps the team alive.

Best Teammates for Seele

Sparkle
Sparkle

One of the best supports for Seele. Seele's extra turns burn through a lot of Skill Points, Sparkle restores them, and she also advances Seele's action by 50% every turn.

Cerydra
Cerydra

Repeats an ally's Skill without spending resources. Seele's extra turns and automatic Skill give Cerydra charges at a steady rate, and Cerydra also gives her 20 SPD plus an ATK buff.

Dan Heng • Permansor Terrae
Dan Heng • Permansor Terrae

Her best sustain: solid shields, lasting ATK buffs and debuff cleanse. With his enhanced Souldragon, he also helps push enemy HP down into Seele's kill range.

Bronya
Bronya

Raises the team's CRIT DMG and gives Seele extra turns. The two work really well together.

Silver Wolf
Silver Wolf

Implants Quantum Weakness on enemies, a great match when Seele wears Genius of Brilliant Stars.

Sunday
Sunday

Advances Seele's action without leaving the team short on Skill Points.

Robin
Robin

Raises the whole team's DMG, and her Ultimate gives her allies an extra turn.

Hanya
Hanya

A 4-star who gives SPD and restores Skill Points, letting Seele press her Skill more often.

Luocha
Luocha

His Talent and Seele's Resurgence play off each other, so he ends up healing a huge amount.

Asta
Asta

A 4-star who gives Seele SPD and ATK%, a good fit for budget teams.

How to Play Seele

Get Extra Turns with Resurgence

Her Talent Resurgence is the core of Seele's kit: whenever she defeats an enemy with her Basic ATK, Skill or Ultimate, she gets an extra turn right away and enters the Amplification state, which raises her DMG. With the Lacerate trace she also gains Quantum RES PEN. Her buffs don't tick down during this extra turn. Keep in mind that kills made during the extra turn won't trigger another Resurgence. Thanks to this, Seele can clear a whole wave despite being a Hunt character, as long as you play her right.

Her Skill Fires Again Below Half HP

After any ally (Seele included) attacks an enemy, if that enemy is at 50% HP or lower, Seele automatically uses Sheathed Blade on it one more time. This doesn't cost Skill Points, but it doesn't regenerate Energy either. It can only trigger once per turn and resets at the start of Seele's turn. If the target is already dead, the hit goes to the enemy with the lowest HP instead. If this free Skill defeats an enemy, it still triggers Resurgence.

Use Your Ultimate Right After a Kill

The Resurgence extra turn jumps ahead of your Ultimate. If you defeat an enemy and wait until the extra turn to use your Ultimate, Seele has to use another attack first and you waste Energy. Queue Butterfly Flurry right after the killing blow instead, and the extra turn will be lined up after the Ultimate.

When there are lots of enemies and her Ultimate is ready, try the Double Resurgence trick: defeat one enemy with a Basic ATK or Skill, use her Ultimate before the turn ends to take out a second one, then defeat a third with a Basic ATK or Skill. Done right, you get two extra turns and restore a lot of Energy.

Start Fights with Her Technique

Her Technique Phantom Illusion gives Seele Stealth for 20 seconds, so enemies can't detect her. When she enters battle by attacking an enemy, she immediately enters the Amplification state and hits a random enemy once with a guaranteed CRIT. Seele needs kills to get going, so starting the fight already buffed makes her ramp-up much less slow.

Quick Tips

  • Give Seele ATK% boots, not SPD: her 115 base SPD is already enough.
  • At 115 SPD, her Skill's SPD boost takes Seele to 143 SPD in combat, enough for two turns in the first and third cycles.
  • With Rutilant Arena, keep her CRIT Rate at 70% or higher, or the set won't activate.
  • If she wears Genius of Brilliant Stars, bring Silver Wolf to implant Quantum Weakness on enemies.
  • Below E2, don't sacrifice stats to chase 160 SPD for Firmament Frontline: Glamoth.

Seele Skills

Basic ATK

Thwack

[Single Target]
Energy Generated20
Toughness Break Single Target: 10

Deals Quantum DMG equal to 140% of Seele’s ATK to one designated enemy.

Lv. 10

Upgrade Materials

Lv. 1 to Lv. 10

Sheathed Blade

[Single Target]
Energy Generated30
Toughness Break Single Target: 20

Increases Seele’s SPD by 25% for 2 turn(s) and deals Quantum DMG equal to 275% of Seele’s ATK to one designated enemy.

Lv. 15

Upgrade Materials

Lv. 1 to Lv. 15

Butterfly Flurry

[Single Target]
Energy Generated5
Toughness Break Single Target: 30

Seele enters the Amplification state and deals Quantum DMG equal to 510% of her ATK to one designated enemy.

Lv. 15

Upgrade Materials

Lv. 1 to Lv. 15

Resurgence

[Enhance]
Energy Generated5

Enters the Amplification state upon defeating an enemy with Basic ATK, Skill, or Ultimate, and receives an extra turn. While in the Amplification state, increases the DMG of Seele’s attacks by 100% for 1 turn(s).
Enemies defeated in the extra turn provided by “Resurgence” will not trigger another “Resurgence.”

Lv. 15

Upgrade Materials

Lv. 1 to Lv. 15

Phantom Illusion

Energy Generated20

After using her Technique, Seele gains Stealth for 20 second(s). While Stealth is active, Seele cannot be detected by enemies. And when entering battle by attacking enemies, Seele will immediately enter the Amplification state.

Seele Traces

Total Trace Bonuses
  • ATK % +28%
  • Sát Thương Bạo Kích +24%
  • DEF % +12.5%

Seele Eidolons

Extirpating Slash
Eidolon 1

When dealing DMG to an enemy whose HP percentage is 80% or lower, increases CRIT Rate by 15%.

Dancing Butterfly
Eidolon 2

The SPD Boost effect of Seele’s Skill can stack up to 2 time(s).

Dazzling Tumult
Eidolon 3

Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.

Flitting Phantasm
Eidolon 4

Seele regenerates 15 Energy when she defeats an enemy.

Piercing Shards
Eidolon 5

Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.

Shattering Shambles
Eidolon 6

After attacking with Ultimate, Seele inflicts “Butterfly Flurry” on the attacked enemy target for 1 turn(s). Enemies in “Butterfly Flurry” will additionally take 1 instance of Quantum Additional DMG equal to 15% of Seele’s Ultimate DMG every time they are attacked. If the target is defeated by the “Butterfly Flurry” state’s Additional DMG triggered by other allies’ attacks, Seele’s Talent will not be triggered.
When Seele is knocked down, the “Butterfly Flurry” inflicted on the enemies will be removed.

Stats Base

Lv. 80
  • HP Base—
  • ATK Base—
  • DEF Base—
  • SPD—
  • Taunt—

Ascension Materials

20304050607080

About Seele

World
Jarilo-VI
Signature Light Cone
In the Night
Debut Banner
* Butterfly on Swordtip * Select Character Event Warps
Release Date
2023-04-26
Version
1.0

Faction

  • Belobog
  • Wildfire
EN Molly Zhang
CN Tang Yajing (唐雅菁)
JP Nakahara Mai (中原麻衣)
KR Song Ha-rim (송하림)

Seele FAQ

Is Seele worth pulling?
Yes, if you like her. Her 4.2 buffs were solid and she does well in Pure Fiction and Apocalyptic Shadow, but she doesn't reach the very top of the meta and she's very hard to play well.
Does Seele need SPD?
It isn't required. Her 115 base SPD is enough, and her Skill raises her SPD on its own. Use ATK% boots, and rank SPD substats below CRIT. More SPD is still better, just try to hit the right SPD breakpoints.
What Light Cone should Seele use without her signature?
If Sparkle is on the team, The Hell Where Ideals Burn is very strong. Otherwise, Cruising in the Stellar Sea is a free 5-star from the shop that fits her kill-focused playstyle well. For a 4-star, Swordplay works fine.
Which Eidolon should I stop at?
E1 and E6 are the two most valuable. E1 gives her more CRIT Rate and ignores DEF against enemies at 80% HP or lower, and E6 makes enemies take extra DMG after her Ultimate.
Is Seele easy to play?
No. You have to manage the order of her extra turns, her Ultimate and her automatic Skill triggers so you don't waste Energy. In return, the better you understand her, the harder she hits.