cipher

Cipher

NihilityQuantum5★Released: 11/06/2025 · v3.3
Last updated: 26/11/2025
Fleet-Footed Traveler

“Cifera? Ah, so you’ve heard of me… But few call me by that name these days. Call me Cipher. It’s sharper and swifter, like the wind itself. A perfect name for a master thief, don’t you think?”

Should You Pull for Cipher?

Sub-DPS

Cipher is a Quantum Nihility character who acts extremely fast and launches a Follow-up ATK when allies attack her "Patron" target, up to 1 time per turn. She keeps a tally of part of the damage your team deals, then cashes it all out as True DMG with her Ultimate. On top of that, just having her on the field makes every enemy take 40% more DMG.

Worth pulling if you play Acheron, Feixiao or Dr. Ratio and don't have a strong support like Jiaoqiu or Topaz & Numby yet. If you already do, Cipher is a nice upgrade rather than a must. She also suits players who like to play manually, since leaving her on auto wastes a good chunk of her potential.

Memory of Chaos Very strong Build up the tally, then fire her Ultimate at the target that matters, and if only one enemy is on the field, it takes the whole True DMG portion.
Pure Fiction Strong Thanks to 300 Rogues, damage your team deals to enemies other than the "Patron" still gets tallied, so she stays useful next to AoE damage dealers.
Apocalyptic Shadow Very strong The True DMG from her Ultimate ignores enemy RES and protective effects on the boss.
Pros & Cons

Pros

  • A strong support and damage hybrid who works everywhere
  • A permanent aura that makes enemies take 40% more damage
  • Stores up the damage the team deals and unleashes it as one huge True DMG hit
  • Extremely fast and Skill Point efficient
  • Not dependent on ATK stats since most of her damage comes from her Talent
  • Good Toughness damage for a support character
  • Still has plenty of room to be optimized further

Cons

  • Low personal damage without extremely heavy investment
  • Requires very high SPD to unlock her full power
  • Leaving her on auto wastes a fair chunk of her potential
  • You really have to think to get everything out of her

Best Cipher Build Guide

Sub-DPS Build

This is the main way to build Cipher: get her to 170 SPD first, then worry about CRIT stats. At 170 SPD her Empyrean Strides Trace hands her 50% CRIT Rate for free, which makes the CRIT side of the build much easier.

Best Light Cones

  • 1 Lies Dance on the Breeze Lies Dance on the Breeze Best
    Cipher's signature Light Cone. It gives SPD and a 24% DEF reduction for 2 turns that she can apply again and again, so every attack she makes spreads debuffs for Acheron teams. With SPD coming from the Light Cone, your relics have more room for damage stats.
  • 2 Resolution Shines As Pearls of Sweat Resolution Shines As Pearls of Sweat Great
    The best 4-star option and easier to get than her signature. It doesn't add much to Cipher's own damage, but the DEF reduction helps your main DPS. The trade-off: the DEF reduction is weaker, has a lower chance to land, lasts shorter and can't be reapplied quickly, and there is no SPD, so you need more SPD on your relics.
  • 3 Holiday Thermae Escapade Holiday Thermae Escapade Great
    Raises the DMG Cipher deals and lets her apply a debuff that makes enemies take more DMG.
  • 4 Boundless Choreo Boundless Choreo Good
    Gives CRIT Rate and more CRIT DMG against enemies that are Slowed or have reduced DEF. You need teammates who can apply those effects for it to work.
  • 5 Good Night and Sleep Well Good Night and Sleep Well Good
    Helps Cipher deal more DMG when the enemy has 1 to 3 debuffs on it.

Best Relics

1
The best set for this build. It gives CRIT stats and more DMG against debuffed enemies. Cipher applies her own debuffs and her best teams have debuffers too, so the bonus is easy to keep up. Use it when you can reach 170 SPD without an SPD set.
2
If you can't reach 170 SPD yet, the best fix is to combine two 2-piece sets that each give 6% SPD, and this is one of them. If you can reach your breakpoint without it, pick another set instead.
3
The alternative pick. Against enemies with a Quantum Weakness and lowered DEF, it can even pull ahead of Pioneer Diver of Dead Waters.

Best Planar Ornaments

1
The top pick for this build. Cipher aims for 170 SPD anyway, so she clears the 160 SPD threshold and gets the full DMG boost.
2
Gives extra CRIT Rate when Cipher plays in Acheron teams.
3
On par with Izumo and gives Cipher a solid CRIT DMG boost. It only pays off if the team has Follow-up attackers like Feixiao or Dr. Ratio.
4
The third option for a damage-focused Cipher.

Main Stats

  • BodyCRIT DMG
  • FeetSPD
  • Planar SphereQuantum DMG Boost or ATK%
  • Link RopeATK%

Substats

  • 1SPD (up to 170)
  • 2CRIT DMG
  • 3Effect Hit Rate
  • 4CRIT Rate
  • 5ATK%

Take CRIT DMG on the body, because Empyrean Strides already gives 50% CRIT Rate at 170 SPD. SPD on the feet is a must. On the Planar Sphere, Quantum DMG Boost and ATK% both work.

SPD comes first and her personal damage comes second. Once you reach the SPD breakpoint you're aiming for, put the rest into CRIT stats. Effect Hit Rate only needs to be high enough for her debuffs to land.

Stat Targets

  • SPD170+ (in combat)
  • CRIT Rate100% in combat, 50% outside combat
  • CRIT DMG130% to 160%+
  • ATK2200 to 2700 (with an ATK% Link Rope)

Skill Priority

Talent first, then Ultimate or Skill, Basic ATK last

Her Talent is the core of her kit. Cipher acts so often that leveling it makes her off-turn Follow-up ATKs hit harder. Ultimate and Skill can go in either order. Leave Basic ATK for last.

Trace Priority

Empyrean Strides > 300 Rogues > Sleight of Sky

All three matter, so unlock them early. Empyrean Strides comes first: at 170 SPD it gives 50% CRIT Rate and raises the gained tally by 100%, which doubles it. 300 Rogues lets her tally damage dealt to enemies other than the "Patron". Sleight of Sky adds 100% CRIT DMG to her Talent's Follow-up ATK and makes all enemies take 40% more DMG while she is on the field.

Eidolon Priority

E2 is the best stopping point

E1 makes her tally 150% of its original value and gives Cipher 80% more ATK for 2 turns when she uses her Talent's Follow-up ATK, but in most cases it is still worth less than her signature Light Cone. E2 gives each hit a 120% base chance to make the enemy take 30% more DMG for 2 turns, which together with her built-in 40% adds up to 70%. E6 greatly boosts her Follow-up ATK damage and returns 20% of the tally after she uses her Ultimate.

Debuffer Build

If your team needs debuffs more than Cipher's own damage, for example Acheron or Dr. Ratio teams, you can build her as an extremely fast debuffer. This setup relies on her Ultimate to give her earlier turns through Eagle of Twilight Line.

Best Light Cones

Best Relics

1
The best set for this build. Paired with an Energy Regeneration Rate Link Rope, Cipher gets her Ultimate sooner, and her high SPD lets her apply even more debuffs.
2
If you need more SPD to reach 170, combine two 2-piece sets that each give 6% SPD. If you can't put together a 4-piece set with good stats yet, mix 2-piece bonuses from Sacerdos' Relived Ordeal, Diviner of Distant Reach or Warrior Goddess of Sun and Thunder.

Best Planar Ornaments

1
The top pick. It gives Energy Regeneration Rate so Cipher reaches her Ultimate faster, and boosts your main DPS's ATK. It shines when Cipher is backing up one damage dealer who scales with ATK.
2
Only use it when your main DPS is also Quantum, such as Archer.
3
Makes Cipher a little tankier and suits teams that benefit from ATK%.

Main Stats

  • BodyCRIT DMG or Effect Hit Rate
  • FeetSPD
  • Planar SphereQuantum DMG Boost or ATK%
  • Link RopeEnergy Regeneration Rate or ATK%

Substats

  • 1SPD (up to 170)
  • 2Effect Hit Rate
  • 3CRIT DMG
  • 4CRIT Rate

An Energy Regeneration Rate Link Rope gets Cipher's Ultimate up sooner, which goes hand in hand with Eagle of Twilight Line. On the body, CRIT DMG and Effect Hit Rate both work.

If you'd rather make Cipher tankier than have her deal damage, go for HP% and then DEF% after SPD and Effect Hit Rate.

Stat Targets

  • SPD170+ (in combat)
  • Effect Hit Rate67% with Resolution Shines As Pearls of Sweat
  • HP2800 to 3200+
  • DEF1000 to 1200+

Best Cipher Teams

Acheron Team

Replace Jiaoqiu with: Mortenax Blade, Silver Wolf, Pela, Guinaifen Replace Aventurine with: Dan Heng • Permansor Terrae, Gallagher, Hyacine

Cipher works as both a Sub-DPS and a very fast debuffer here, helping Acheron build up Slashed Dream faster. An E0 Acheron needs one more Nihility character besides Cipher to unlock her full damage buff, which is why Jiaoqiu comes along. At E2 Acheron only needs one Nihility unit, so Jiaoqiu's slot can go to a Harmony character like Sunday, Tribbie or Sparkle.

Follow-up ATK Team

Replace Feixiao with: Dr. Ratio Replace Robin with: Tribbie, Jiaoqiu, Ruan Mei, Pela Replace Aventurine with: Dan Heng • Permansor Terrae, Hyacine

Cipher attacks constantly with Follow-up ATKs and spreads debuffs, which makes her an excellent Sub-DPS for Feixiao or Dr. Ratio. Ideally bring other units who apply debuffs so Pioneer Diver of Dead Waters stays at full strength. Any sustain works except Huohuo, because Feixiao can't benefit from Huohuo's Energy.

Quantum Team with Archer

Replace Sparkle with: Sunday Replace Dan Heng • Permansor Terrae with: Aventurine

In this team Cipher can simply use Basic ATK to generate Skill Points for Archer. Sparkle also generates Skill Points for the party, while Dan Heng • Permansor Terrae shields the team and boosts Archer's ATK. Sunday can replace Sparkle, since Sunday provides Energy and Action Advance.

Castorice Team

Castorice is an AoE damage dealer with no special gimmick, she just wants raw damage amplification, so Cipher's effect that makes enemies take more DMG fits her well. Thanks to 300 Rogues, the damage Castorice deals to enemies other than the "Patron" still goes into Cipher's tally.

Best Teammates for Cipher

Acheron
Acheron

Cipher counts as a Nihility unit for Acheron, and with a debuffing Light Cone her Follow-up ATKs spread extra debuffs. With her signature every attack applies a debuff, while Resolution Shines As Pearls of Sweat can't reapply its debuff while the enemy still has it.

Feixiao
Feixiao

Cipher adds an extra Follow-up ATK every turn on top of making enemies take more DMG. Next to a single-target damage dealer, her tally rate can reach 24%.

Dr. Ratio
Dr. Ratio

Gets value from both Cipher's debuffs and her Follow-up ATKs. Every extra debuff on an enemy raises Dr. Ratio's chance to launch his own Follow-up ATK.

Archer
Archer

Cipher can stick to Basic ATK and leave the Skill Points for Archer.

Castorice
Castorice

AoE damage dealers like her only need raw damage amplification. Cipher's effect is a rare stat, so it doesn't get diluted the way ATK or CRIT DMG buffs do.

Aglaea
Aglaea

Another AoE damage dealer with no special gimmick, so Cipher only has to amplify her damage.

Ashveil
Ashveil

Cipher plays a role similar to Tribbie's in Ashveil teams, a buffer with a Follow-up ATK. Her personal damage is lower, and she mostly tallies the damage enemies take and releases it as True DMG.

Tribbie
Tribbie

Buffs both Cipher and Acheron and helps against Elite enemies. Fits best when Acheron is E2.

Aventurine
Aventurine

Provides shields and boosts Follow-up ATK DMG, so Aventurine fits both Feixiao teams and Archer teams.

Asta
Asta

A 4-star support who raises Cipher's SPD, exactly what she needs, which makes Asta a good fit for budget teams.

How to Play Cipher

Patron and Follow-up ATKs

When no enemy is the "Patron", Cipher automatically marks the enemy with the highest Max HP. Using her Skill or Ultimate on an enemy makes that primary target the new "Patron", and only 1 enemy can be the "Patron" at a time. Whenever an ally attacks the "Patron", Cipher immediately launches a Follow-up ATK, up to 1 time per turn, and this resets at the start of her turn. Switching the "Patron" does not lose the damage she has already tallied.

Tally the Damage, Then Cash It Out with Her Ultimate

Cipher tallies 12% of the non-True DMG allies deal to the "Patron", and Overflow DMG is not counted. With 300 Rogues she also tallies 8% of the damage dealt to other enemies. At 170 SPD these numbers become 24% and 16%.

Her Ultimate Yours Truly, Kitty Phantom Thief! turns the tally into True DMG: 25% goes into the primary target, and the other 75% is split evenly between the primary target and the adjacent targets. Against 3 enemies, the one in the middle takes 50% and each one beside it takes 25%. With only 1 enemy left, it takes the full 100%. The tally is cleared after she uses her Ultimate.

Don't Fire Her Ultimate as Soon as It's Ready

Her Ultimate only costs 130 Energy, but you should hold it until the tally is large enough, then use it on the target that matters. Auto mode doesn't know how to wait, so it can waste a lot of that value. The exception is Feixiao teams, where you can use her Ultimate more often for extra hits that charge Feixiao's Ultimate faster, or when you want to end a boss phase sooner.

Reach the 140 and 170 SPD Breakpoints

Her Empyrean Strides Trace has two breakpoints. At 140 SPD, Cipher gains 25% CRIT Rate and her gained tally increases by 50%. At 170 SPD, that becomes 50% CRIT Rate and a 100% increase to the tally. That makes 170 close to mandatory, and she is clearly weaker below it.

Quick Tips

  • Start fights with her Technique, Puss in Boots: it deals Quantum DMG to all enemies, and the tally she gains from that hit is increased by 200%.
  • The number on Cipher's coin gauge is her tally in thousands, so 20 means roughly 20000 stored damage.
  • On a budget, bring Asta to raise Cipher's SPD and Lynx for healing.
  • Against Quantum-weak enemies, try switching to 4-piece Genius of Brilliant Stars.
  • When playing with Archer, keep Cipher on Basic ATK to leave the Skill Points for Archer.

Cipher Skills

Basic ATK

Oops, a Missed Catch

[Single Target]
Energy Generated20
Toughness Break Single Target: 10

Deals Quantum DMG equal to 140% of Cipher’s ATK to one designated enemy.

Lv. 10

Upgrade Materials

Lv. 1 to Lv. 10

Hey, Jackpot for the Taking

[Blast]
Energy Generated30
Toughness Break AoE: 20

Has a 120% base chance to Weaken one designated enemy and its adjacent targets (decreasing their DMG dealt by 10%) and increases Cipher’s ATK by 30%, lasting for 2 turn(s). Moreover, deals Quantum DMG equal to 250% of Cipher’s ATK to one designated enemy, and Quantum DMG equal to 125% of Cipher’s ATK to the adjacent targets.

Lv. 15

Upgrade Materials

Lv. 1 to Lv. 15

Yours Truly, Kitty Phantom Thief!

[Blast]
Energy Generated5
Toughness Break AoE: 30

Deals Quantum DMG equal to 150% of Cipher’s ATK to one designated enemy. Then, deals True DMG equal to 25% of the current tally kept by Talent to the one designated enemy. Moreover, deals Quantum DMG equal to 50% of Cipher’s ATK alongside True DMG equal to 75% of the current tally kept by Talent to the one designated enemy and its adjacent targets. And this True DMG is distributed evenly among all targets of this ability.

Lv. 15

Upgrade Materials

Lv. 1 to Lv. 15

The Hospitable Dolosian

[Single Target]
Energy Generated5

When there are no enemy targets in the “Patron” state on the battlefield, Cipher immediately causes one enemy target with the highest Max HP on the battlefield to become the “Patron.” When using Skill and Ultimate, the primary target becomes the “Patron.” The “Patron” state only takes effect on the most recent target.
After the “Patron” gets attacked by other ally targets, Cipher immediately launches Follow-Up ATK against the “Patron,” dealing Quantum DMG equal to 188% of Cipher’s ATK. This effect can trigger up to 1 time(s) per turn, and this trigger count resets at the start of Cipher’s turn.
Cipher will tally 12% of the non-True DMG dealt by ally targets to the “Patron.” Overflow DMG will not be tallied. After using Ultimate, clears this tally.

Lv. 15

Upgrade Materials

Lv. 1 to Lv. 15

Puss in Boots

Energy Generated20

Gains “Zagreus’s Blessing” that lasts for 15 second(s). During this time, Cipher will be undetectable by enemies and her movement speed increases by 50%. When approaching an enemy in the overworld/Simulated Universe/Divergent Universe, can immediately gain a random Consumable. Consumables can be gained this way for up to 50 time(s) in each Earth day.
When entering battle with “Zagreus’s Blessing” active, deals Quantum DMG equal to 100% of Cipher’s ATK to all enemies. And the tallied amount Cipher gains from this instance of DMG increases by 200%.

Cipher Technique

Total Trace Bonuses
  • SPD +14
  • ST Quantum +14.4%
  • Hiệu Quả Hiệu Ứng +10%

Cipher Technique

Total Trace Bonuses
  • SPD +14
  • ST Quantum +14.4%
  • Hiệu Quả Hiệu Ứng +10%

Stats Base

Lv. 80
  • HP Base—
  • ATK Base—
  • DEF Base—
  • SPD—
  • Taunt—

Ascension Materials

20304050607080

About Cipher

Other Names
Cifera OreXis945
Trạng thái
Exists within As I've Written
Path story
Destruction
World
Amphoreus
Signature Light Cone
Lies Dance on the Breeze
Debut Banner
Slick and Speedy Steals the Sky
Release Date
2025-06-11
Version
introduced in 2.6, playable from 3.3

Faction

  • Amphoreus
  • Chrysos Heirs
  • Dolos
  • Okhema
  • Three Hundred Rogues of Dolos
  • Titans

Relatives

  • Annas (grandmother)
EN Shea Fairaday
CN Wang Yaxin ()
JP Ito Ayasa (伊藤 彩沙)
KR Mi So (미소)
  • Thief Star
  • Dux Celeripes
  • Coin of Whimsy
  • Wind of Dolos
  • The Deceiver
  • Trickery's Traveler

Playstyle overview

Cipher is a support character who increases the damage enemies take. At the same time, she records the damage her team deals and turns it into True DMG.
After using her Technique, she can enter Stealth and move at high speed, and she can even steal consumables off the enemies.

Cipher FAQ

Is Cipher worth pulling?
Yes, if you play Acheron, Feixiao or Dr. Ratio and don't have a strong support like Jiaoqiu or Topaz & Numby yet. If you already have them, Cipher is a nice upgrade rather than a must.
How much SPD does Cipher need?
170 or more in combat. At that point Empyrean Strides gives her 50% CRIT Rate and doubles her gained tally. The 140 breakpoint only gives half of that.
Do you need her signature Light Cone, Lies Dance on the Breeze?
It's not required. It gives extra SPD and a DEF reduction she can keep reapplying, which makes her a better fit for Acheron teams, and it works well on other characters too. Without it, Resolution Shines As Pearls of Sweat is a good 4-star pick, you just need more SPD on your relics.
Which Eidolon should you stop at?
E2 is the best stopping point for spenders: her hits can make enemies take 30% more DMG. E1 is good too, but in most cases it is worth less than her signature Light Cone.
Can you play Cipher on auto?
You can, but it's a waste. Auto doesn't wait for the tally to build up, while you should hold her Ultimate until the tally is large enough and then use it on the target that matters.