Monodrama
[Single Target]Deals Quantum DMG equal to 140% of Sparkle’s ATK to one designated enemy target.
“I’m not exactly a person loaded with cool skills, and dreaming big isn’t really my thing. But, ya know, my latest thing is… getting myself into the Genius Society! Ha, I’m so ready to give it a go. Reckon anyone will buy it?”
Sparkle is a support character who can restore Skill Points for the team and raise her allies’ Skill Point cap. On top of that, Sparkle can advance the action of a chosen ally, raise their CRIT DMG, and increase the damage dealt by the entire team.
s1
A Grounded Ascent
Performance:
20.8%
The best in slot option for teams that are heavy on Skill Point consumption. It gives one teammate a stacking DMG increase of up to 45% while also restoring 1 Skill Point every 2 turns.
s1
Earthly Escapade
Performance:
40.3%
A very strong generalist Light Cone that provides a CRIT buff for the entire team.
s5
Dance! Dance! Dance!
Performance:
14.84%
It lets characters with high SPD and/or an easily triggered Ultimate generate a large Action Advance for themselves and the whole team, which in turn reaches higher SPD breakpoints (and action cycles). Strongest on characters who can use their Ultimate at least every 3 turns (ideally every 2). Especially effective when combined with additional Action Advance or Energy generation sources.
s1
But the Battle Isn't Over
Performance:
14.42%
An alternative for teams that depend on Skill Points. Used correctly, it can provide an extra DMG buff to the target of her Skill while occasionally restoring 1 Skill Point.
s5
Past and Future
Performance:
3.94%
A weaker version of But the Battle Isn’t Over, it lacks the Skill Point restoration effect.
s5
Planetary Rendezvous
Performance:
1.49%
When paired with several Quantum characters, this is a good option thanks to the permanent DMG buff it gives them.
Bộ hỗ trợ mạnh và dễ sử dụng cho Sparkle, giúp tăng 36% Sát Thương Bạo Kích cho đồng đội, đồng thời gia tăng SPD cho bản thân cô.
Lựa chọn tốt nhất cho những ai muốn đạt các mốc Ưu Tiên Hành Động cho Sparkle, vì bộ này mang lại lượng SPD hiệu quả cao nhất.
Lưu ý không sử dụng Tuyệt Kỹ của cô trong lượt của chính mình hoặc khi lượt tiếp theo đã quá gần. Hãy tham khảo phần chỉ số đề xuất để biết bạn nên đạt bao nhiêu SPD là tối ưu.
Mạnh khi hỗ trợ một DPS dựa trên ATK, đặc biệt hiệu quả trong trường hợp Hiệu Quả Nạp Nguyên Tố mang lại giá trị cao.
Hữu dụng khi cần bổ sung Kháng Hiệu Ứng hoặc khi hỗ trợ các đồng đội dựa trên Bạo Kích.
Yêu cầu ít nhất 30% Kháng Hiệu Ứng để phát huy hiệu quả.
Lựa chọn hàng đầu khi hỗ trợ một hoặc nhiều đồng đội cùng hệ với người trang bị, đặc biệt hiệu quả trong trường hợp Hồi Năng Lượng mang lại giá trị cao.
If you invest Eidolons into Sparkle, we recommend stopping at E2, because it is her strongest Eidolon while the ones after it are noticeably weaker.
This Sparkle build focuses on CRIT DMG, because Sparkle needs that stat to amplify her buffs for the main DPS. SPD also matters so she can act more often, and more importantly so she acts before your main DPS.
Sparkle needs at least 30% Effect RES to trigger Broken Keel.
Sparkle has 2 speed builds:
Fast Sparkle
The Fast Sparkle build: for when you plan to use her in a team with slow DPS characters such as Dan Heng Imbibitor Lunae or Qingque.
This lets the DPS act right after Sparkle uses her Skill. It works best if your DPS runs ATK% on the Feet slot instead of SPD.
Slow Sparkle
The Slow Sparkle build lets the DPS attack first. It suits DPS characters with high SPD.
Recommendation: Slow Sparkle works best when Sparkle sits 1 point of SPD below your DPS.
Deals Quantum DMG equal to 140% of Sparkle’s ATK to one designated enemy target.
Increases the CRIT DMG of a single target ally by 30.0% of Sparkle’s CRIT DMG plus 54.0%, lasting for 1 turn(s). And at the same time, Advances Forward this ally’s action by 50%.
When Sparkle uses this ability on herself, the Action Advance effect will not trigger.
Recovers 4 Skill Points for the team and grants all allies Cipher. For allies with Cipher, each stack of the DMG Boost effect provided by Sparkle’s Talent additionally increases by 12.0%, lasting for 2 turns.
While Sparkle is on the battlefield, additionally increases the max number of Skill Points by 2. Whenever an ally consumes 1 Skill Point, all allies’ DMG dealt increases by 7.5%. This effect lasts for 2 turn(s) and can stack up to 3 time(s).
After using Technique, grants all allies Misdirect for 20 seconds. Characters with Misdirect will not be detected by enemies, and entering combat in the Misdirect state recovers 3 Skill Point(s) for the team.
The Cipher effect granted by the Ultimate lasts for 1 extra turn. All allies with Cipher have their ATK increased by 40%.
Every stack of the Talent’s effect allows allies to additionally ignore 8% of the target’s DEF when dealing DMG.
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
The Ultimate recovers 1 more Skill Point. The Talent additionally increases the Max Skill Points by 1.
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
The CRIT DMG Boost effect provided by the Skill additionally increases by an amount equal to 30% of Sparkle’s CRIT DMG. When Sparkle uses Skill, her Skill’s CRIT DMG Boost effect will apply to all teammates with Cipher. When Sparkle uses her Ultimate, any single ally who benefits from her Skill’s CRIT DMG Boost will spread that effect to teammates with Cipher.