bailu honkai star rail

Bailu

AbundanceLightning5★
Dragon Lady

“Lunch is like medicine: it has to have the right balance of ingredients. Two smoked patties and a cup of milk tea is a great way to heal your heart and lift your spirits!”

Should You Pull for Bailu?

Healer

Bailu is an Abundance healer whose healing scales off her HP. Her Ultimate heals the whole team and gives everyone Invigoration, so allies get healed automatically the moment they are hit, and her Talent saves one ally from being knocked down once per battle. Her healing is dependable, but she brings nothing to the team beyond healing.

A good fit if you have no healer yet, need a second healer for another team, or want to replace Natasha as early as you can. If you already have a limited 5-star sustain unit, Bailu will usually end up on the bench.

Memory of Chaos Good Invigoration heals right after each hit, so she can carry allies through a boss's back-to-back attacks, but she can't cleanse debuffs.
Pure Fiction Weak Her team-wide Ultimate heal is fine, but beyond healing Bailu gives the team no buffs at all.
Apocalyptic Shadow Good Damage reduction plus reactive healing keeps the team standing for a long time, though she can't save anyone from a true one-shot.
Pros & Cons

Pros

  • Consistent reactive healing and damage reduction
  • Has a revive in case a character unexpectedly dies
  • Good emergency healing
  • Generally Skill Point positive

Cons

  • The lack of cleansing is a big drawback
  • Brings no other utility
  • Cannot save you from genuine one-shot mechanics
  • Gets shelved the moment you have a better sustain unit

Best Bailu Build Guide

Best Bailu Build

Bailu's healing scales off her HP, so stack HP% to make her heals bigger and keep her alive. After that, add SPD so she takes more turns and heals more often.

Best Light Cones

  • 1 Night of Fright Night of Fright Best
    Her best Light Cone. It raises her Energy Regeneration Rate, adds its own extra healing that can save an ally in a pinch, and gives the whole team a stacking ATK buff.
  • 2 Time Waits for No One Time Waits for No One Great
    Raises her HP and Outgoing Healing, so she heals more. When allies attack, it also deals extra DMG to a random enemy. The downside is that it gives the team no buffs.
  • 3 Shared Feeling Shared Feeling Great
    A great 4-star fit. It raises her Outgoing Healing, and every time Bailu uses her Skill, the whole team regenerates Energy.
  • 4 Post-Op Conversation Post-Op Conversation Good
    An easy-to-get 4-star, best used at S5. It raises her Energy Regeneration Rate and boosts her Outgoing Healing when she uses her Ultimate.
  • 5 Quid Pro Quo Quid Pro Quo Good
    A support-focused 4-star: at the start of each turn it restores Energy to an ally who is below 50% Energy. The more often Bailu acts, the more it gives. The trade-off is that you lose all the healing bonuses the other Light Cones offer.

Best Relics

1
Her best set, and the standard pick for most healers. It gives Bailu 12% SPD, and when she heals, the whole team gets 15% CRIT DMG.
2
The second-best option. Bailu gets extra SPD, and when she uses her Ultimate she buffs the whole team's SPD, so everyone takes more turns.
3
If you can't put together 4 good pieces yet, mix 2 + 2 in the meantime. Besides these two sets, you can also take 2 pieces from Longevous Disciple, Sacerdos' Relived Ordeal, Diviner of Distant Reach or Warrior Goddess of Sun and Thunder.

Best Planar Ornaments

1
A healing-focused set that gives SPD and Outgoing Healing. Great for teams that need a lot of healing. All three Planar Ornaments here work well, so pick based on your team.
2
Extra HP for more survivability and bigger heals. Once Bailu reaches 120 SPD, which is easy to hit, the whole team gets ATK%, so it suits teams with an ATK-scaling damage dealer.
3
Adds CRIT DMG for the whole team. It needs at least 30% Effect RES to activate, and DoT damage dealers can't make use of the CRIT DMG.

Main Stats

  • BodyOutgoing Healing Boost or HP%
  • FeetSPD
  • Planar SphereHP%
  • Link RopeEnergy Regeneration Rate or HP%

Substats

  • 1SPD
  • 2HP%
  • 3Effect RES
  • 4DEF%

Outgoing Healing Boost on the Body is the first choice, with HP% as a fine backup. Take HP% on the Planar Sphere because her healing scales off HP. SPD on the Feet lets her act more often. On the Link Rope, Energy Regeneration Rate gets her Ultimate up faster, or go HP% if you want bigger heals and more bulk.

SPD and HP% matter most, and aim your SPD at a breakpoint. Effect RES is needed if you use Broken Keel. DEF% helps her survive.

Stat Targets

  • HP5000 to 6400 or more
  • DEF800 to 1100 or more
  • SPD134 or 135 or more, with higher breakpoints at 143 and 160
  • Energy Regeneration Rate19.44% or more

Skill Priority

Ultimate = Talent > Skill > Basic ATK

Her Ultimate is her main source of healing and what gives the team Invigoration. Her Talent sets how much Invigoration heals each time an ally is hit, plus how much HP she restores when she saves an ally from being knocked down. Level these two first, in either order. Her Skill is mostly for emergencies, and her Basic ATK is only there to generate Skill Points, so leave it for last.

Trace Priority

Aquatic Benediction = Vidyadhara Ichor Lines > Qihuang Analects

Aquatic Benediction makes characters with Invigoration take 10% less DMG, and constant damage reduction like this helps far more than it looks. Vidyadhara Ichor Lines lets Invigoration trigger 1 more time, for 3 in total each time it is applied, which means more healing. Unlock both early. Qihuang Analects raises the Max HP of an overhealed ally by 10% for 2 turns, so it can come last.

Eidolon Priority

E0 works fine, E1, E4 and E6 are all useful

Bailu is a standard character, so you may pick up Eidolons over time. E1: if an ally is at full HP when Invigoration ends, they regenerate 8 Energy, and Bailu overheals quite often. E2 raises her Outgoing Healing by 15% for 2 turns after she uses her Ultimate. E4: every heal from her Skill makes the recipient deal 10% more DMG for 2 turns, stacking up to 3 times. E6 lets Bailu save an ally from being knocked down 1 more time per battle, which helps in harder content.

Best Bailu Teams

Team with Archer, Rin Tohsaka and Sparkle

Bailu handles all the healing for the team. Her Ultimate gives everyone Invigoration, so the other three can focus on their own jobs and get healed right away whenever they take a hit.

Team with Kafka, Black Swan and Hysilens

Bailu fills the healer slot. Keep Invigoration up on your allies with her Ultimate, and her Talent will save one of them from being knocked down if they take a hit that is too heavy.

Team with Phainon, Cerydra and Sunday

Bailu takes care of the healing. While the whole team has Invigoration, have her use Basic ATK to generate Skill Points and leave them for her teammates.

Best Teammates for Bailu

Blade
Blade

Blade deals more damage when his Max HP goes up and often sits below half HP, so Bailu's damage reduction and healing keep him alive very well. Put Quid Pro Quo on Bailu and Blade also gets Energy to use his Ultimate more often.

How to Play Bailu

Keep Invigoration on the Whole Team

Her Ultimate, Felicitous Thunderleap, costs only 100 Energy. It heals all allies and gives them Invigoration for 2 turns. Allies who already have Invigoration get it extended by 1 turn instead, so every time you use her Ultimate, the whole team is guaranteed at least 2 turns of Invigoration. During that time, each time an ally gets hit they are healed right away, up to 2 times, or 3 times with Vidyadhara Ichor Lines. With Aquatic Benediction, characters with Invigoration also take 10% less DMG.

Healing After Every Hit Helps Survive Back-to-Back Attacks

Unlike the healing of many other Abundance characters, Invigoration heals an ally the moment they get hit. Say a boss hits one character twice in a row and the total damage is higher than that character's HP: the heal after the first hit can still let them survive with a sliver of HP left. A true one-shot that kills in a single hit is something Bailu can't stop, though.

Her Talent Saves an Ally Once Per Battle

When an ally receives a killing blow, Gourdful of Elixir keeps them from being knocked down and heals them right away. This only works 1 time per battle, plus 1 more time at E6. It is a very handy safety net for when a fight suddenly turns dangerous.

Her Skill Is a Single-Target Emergency Heal

Singing Among Clouds heals one ally you choose, then bounces 2 more times to random allies, Bailu included, with each bounce healing 15% less. The bounces can land on someone who doesn't need HP, so treat it as a single-target heal. Most of the time her Ultimate and Invigoration are enough to keep the team healthy, so Bailu mostly uses Basic ATK to generate Skill Points.

Quick Tips

  • Use her Technique before a fight so the whole team starts the next battle with Invigoration for 2 turns.
  • Bailu fits into almost any team: one damage dealer, one Harmony or Nihility unit, and one Harmony, Nihility or Preservation unit.
  • Bailu can't cleanse debuffs. Against enemies that keep debuffing your team, Lynx, who can cleanse, is the better pick.
  • With 4 pieces of Messenger Traversing Hackerspace, time her Ultimate so the SPD buff stays on your key teammates for as long as possible.
  • If your team spends a lot of Skill Points early in the fight, you can give Bailu 4 pieces of Passerby of Wandering Cloud.

Bailu Skills

Basic ATK

Diagnostic Kick

[Single Target]
Energy Generated20
Toughness Break Single Target: 10

Deals Lightning DMG equal to 140% of Bailu’s ATK to one designated enemy.

Lv. 10

Upgrade Materials

Lv. 1 to Lv. 10

Singing Among Clouds

[Restore]
Energy Generated30

Heals a single ally for 13.7% of Bailu’s Max HP plus 400. Bailu then heals random allies 2 time(s). After each healing, HP restored from the next healing is reduced by 15%.

Lv. 15

Upgrade Materials

Lv. 1 to Lv. 15

Felicitous Thunderleap

[Restore]
Energy Generated5

Heals all allies for 15.8% of Bailu’s Max HP plus 461.
Bailu applies Invigoration to allies that are not already Invigorated. For those already Invigorated, Bailu extends the duration of their Invigoration by 1 turn.
The effect of Invigoration can last for 2 turn(s). This effect cannot stack.

Lv. 15

Upgrade Materials

Lv. 1 to Lv. 15

Gourdful of Elixir

[Restore]
Energy Generated5

After an ally target with Invigoration is hit, restores the ally’s HP for 6.3% of Bailu’s Max HP plus 185. This effect can trigger 2 time(s).
When Bailu’s teammate receives a killing blow, they will not be knocked down. Bailu immediately heals the ally for 21.0% of Bailu’s Max HP plus 615 HP. This effect can be triggered 1 time per battle.

Lv. 15

Upgrade Materials

Lv. 1 to Lv. 15

Saunter in the Rain

Energy Generated20

After Technique is used, at the start of the next battle, all allies are granted Invigoration for 2 turn(s).

Bailu Traces

Total Trace Bonuses
  • HP % +28%
  • DEF % +22.5%
  • Kháng Hiệu Ứng +10%

Bailu Eidolons

Ambrosial Aqua
Eidolon 1

If the target ally’s current HP is equal to their Max HP when Invigoration ends, regenerates 8 extra Energy for this target.

Sylphic Slumber
Eidolon 2

After using her Ultimate, Bailu’s Outgoing Healing increases by an additional 15% for 2 turn(s).

Omniscient Opulence
Eidolon 3

Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.

Evil Excision
Eidolon 4

Every healing provided by the Skill makes the recipient deal 10% more DMG for 2 turn(s). This effect can stack up to 3 time(s).

Waning Worries
Eidolon 5

Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.

Drooling Drop of Draconic Divinity
Eidolon 6

Bailu can heal allies who received a killing blow 1 more time(s) in a single battle.

Stats Base

Lv. 80
  • HP Base—
  • ATK Base—
  • DEF Base—
  • SPD—
  • Taunt—

Ascension Materials

20304050607080

About Bailu

Species
Vidyadhara
World
Xianzhou Alliance
Signature Light Cone
Time Waits for No One
Debut Banner
* Character Event Warp * Departure Warp * Stellar Warp
Release Date
2023-04-26
Version
1.0

Faction

  • The Xianzhou Luofu
  • Alchemy Commission
EN Su Ling Chan
CN Duoduo (多多)
JP Katō Emiri (加藤 英美里)
KR Jo Hyeon-jeong (조현정)
  • Healer Lady

Bailu FAQ

Is Bailu worth building?
Yes, if she is your only healer or you need another healer for a second team. Her healing is dependable, but she brings nothing beyond healing, so once you get a better sustain unit Bailu usually gets swapped out.
What stat does Bailu's healing scale off?
HP. That is why you prioritize HP% on the Planar Sphere and in substats, along with a bit of DEF so she survives better.
Can Bailu cleanse debuffs?
No, and that is a big weakness. If your team gets debuffed often, use a healer who can cleanse, like Lynx.
What Light Cone should Bailu use without Night of Fright?
Time Waits for No One is the next best 5-star option. For 4-stars, there is Shared Feeling, Post-Op Conversation or Quid Pro Quo. If you have nothing else, the 3-star Cornucopia also works, since it raises her Outgoing Healing whenever she uses her Skill or Ultimate.
Which Eidolons should I aim for on Bailu?
She works fine at E0. As a standard character she will pick up Eidolons over time, and E1, E4 and E6 are the useful ones: E1 gives allies extra Energy, E4 raises the DMG of allies healed by her Skill, and E6 adds 1 more save from being knocked down.