Aeolian Mode: Echoes in Still Waters
[Single Target]Deals Physical DMG equal to 140% of Hysilens’s ATK to one designated enemy.
“Helektra? That name has long since sunk into the depths of the past… Ah, it’s you, little gray fry. Call me Hysilens. I am the Knight Commander of the holy city, and I will remain on watch. I will not let the storms of fate cloud your eyes.”
Hysilens is a damage dealer who can deal extra instances of DoT based on how many DoTs the target already has. At the same time, she can keep inflicting several kinds of DoT on the enemies, and she can apply debuffs such as reduced ATK, reduced DEF, and Grievous Wound to them.
Hysilens is strongest when built as a DoT DPS, prioritizing ATK and Effect Hit Rate.
Since her entire kit revolves around damage over time, Prisoner in Deep Confinement combined with Revelry by the Sea is the optimal setup for raising her overall damage in the DPS role.
Hysilens needs at least 120% Effect Hit Rate to get the full DMG boost from the “Pearl Zither Strings” Trace. She also needs 3600 ATK to receive the full DoT DMG bonus from the Revelry by the Sea Planar Ornament set.
Hysilens should have at least 135 SPD to gain extra turns in a cycle, or be 1 SPD faster than Kafka. The 135 SPD target is still better though, because it leaves you room for ATK% substats, which raises her damage.
If you own Why Does the Ocean Sing, you can set Hysilens at 129 SPD, since the remaining SPD comes from the Light Cone.
Maelstrom Rhapsody
Overtone Hum: Chorus After Dark Tides
Sirenic Serenade
Aeolian Mode: Echoes in Still Waters
The Gladius of Conquest
The Fiddle of Pearls
The Bubble of Banquets
You Ask Why Hearts Cry
Tell Me Why Waves Roar High
When to Return From Where You Lie
Deals Physical DMG equal to 140% of Hysilens’s ATK to one designated enemy.
Has a 100% base chance to increase the DMG taken by all enemies by 25%, lasting for 3 turn(s). At the same time, deals Physical DMG equal to 175% of Hysilens’s ATK to all enemies.
Hysilens deploys a Zone that reduces enemy targets’ ATK by 15.0% and DEF by 30.0%, and deals Physical DMG equal to 240% of Hysilens’s ATK to all enemies.
For every 1 instance of DoT taken by an enemy target within the Zone, Hysilens deals Physical DoT equal to 100.0% of her ATK to them. This damage triggers at the start of each turn or after one attack by an ally target, up to 8 time(s). And it cannot repeatedly trigger this effect.
The Zone lasts for 3 turn(s) and this duration decreases by 1 at the start of this unit’s every turn. When Hysilens gets knocked down, the Zone will also be dispelled.
When an ally target attacks, there is a 100% base chance for Hysilens to inflict the hit enemy target with one of the following states: Wind Shear, Bleed, Burn, or Shock. Priority is given to inflicting a different state.
While in the Wind Shear/Burn/Shock state, at the start of each turn, the enemy target takes Wind/Fire/Lightning DoT equal to 31.3% of Hysilens’s ATK for 2 turn(s).
While in the Bleed state, at the start of each turn, the enemy target takes Physical DoT equal to 20.0% of their Max HP, up to 31.3% of Hysilens’s ATK, lasting for 2 turn(s).
After using Technique, creates a Special Dimension that lasts for 20 seconds and automatically moves forward. Enemies within the Special Dimension enter the “Soulstruck” state. “Soulstruck” enemies will not attack ally targets and will follow the dimension while it persists.
After entering combat with “Soulstruck” enemies, there is a 100% base chance to inflict each enemy target with 2 of the following states: Wind Shear/Bleed/Burn/Shock, all of which are equivalent to those provided by Hysilens’s Talent effect. Only 1 Dimension Effect created by allies can exist at the same time.
While Hysilens is on the field, the DoT dealt by ally targets is equal to 116% of their original value. When Hysilens inflicts Wind Shear/Bleed/Burn/Shock on enemies via her Talent, there is a 100% base chance to additionally inflict the target with 1 instance of Wind Shear/Bleed/Burn/Shock state that is equivalent to those from the original Talent effect and can coexist with such pre-existing states.
While the Zone is active, the DMG Boost effect from Trace “The Fiddle of Pearls” applies to all allies.
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
While the Zone is active, reduces All-Type RES of all enemies by 20%.
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
While the Zone is active, at the start of each turn or after one attack by an ally target, increases the maximum trigger count for Hysilens’s Physical DoT effect to 12, and increases the multiplier of the DMG dealt by 20%.