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[Single Target]Deals Quantum DMG equal to 140% of Silver Wolf’s ATK to one designated enemy.
“Can you let me have some fun this time?”
With the Version 3.4 update, Silver Wolf’s Effect Hit Rate requirement has dropped, because her kit no longer leans on Effect Hit Rate as heavily as before.
Running two 2 piece SPD Relic sets together with some SPD from substats is enough for Silver Wolf to reach the high SPD she wants for extra turns.
Lushaka, the Sunken Seas is the best Planar Ornament set for Silver Wolf in most cases, because when she is on the team the DPS should always sit in slot 1 to make the most of the set.
The Effect Hit Rate requirement for Silver Wolf’s Skill to land its debuff reliably is 67%, once all of her Traces are maxed.
The ideal Silver Wolf build prioritizes a lot of SPD, so she can apply her debuffs before the DPS attacks.
Any speed breakpoint from 160 SPD upward lets Silver Wolf outspeed most enemies, which makes debuffing much smoother.
For her other stats, CRIT Rate and ATK can raise Silver Wolf’s personal damage, but they are not required, because her main role is still debuffer support.
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Deals Quantum DMG equal to 140% of Silver Wolf’s ATK to one designated enemy.
There is a 90% base chance to add 1 Weakness of an on-field character’s Type to the target enemy. This also reduces the enemy’s DMG RES to that Weakness Type by 20% for 2 turn(s). If the enemy already has that Type Weakness, the effect of DMG RES reduction to that Weakness Type will not be triggered.
Each enemy can only have 1 Weakness implanted by Silver Wolf. When Silver Wolf implants another Weakness to the target, only the most recent implanted Weakness will be kept.
In addition, there is a 100% base chance to further reduce the All-Type RES of the enemy by 11.3% for 2 turn(s).
Deals Quantum DMG equal to 245% of Silver Wolf’s ATK to this enemy.
There’s a 18% base chance to decrease the target enemy’s DEF by 144.0% for 9 turn(s). And at the same time, deals Quantum DMG equal to 29% of Silver Wolf’s ATK to the target enemy.
Silver Wolf can create three types of Bugs: Reduce ATK by 12.5%, reduce DEF by 10.0%, and reduce SPD by 7.5%.
Every time Silver Wolf attacks, she has a 78% base chance to implant a random Bug that lasts for 3 turn(s) in an enemy target.
Immediately attacks the enemy. After entering battle, deals Quantum DMG equal to 80% of Silver Wolf’s ATK to all enemies, and ignores Weakness Types and reduces Toughness from all enemies. Enemies with their Weakness Broken in this way will trigger the Quantum Weakness Break effect.
After using her Ultimate to attack enemies, Silver Wolf regenerates 7 Energy for every debuff that the target enemy currently has. This effect can be triggered up to 5 time(s) in each use of her Ultimate.
When an enemy enters combat, reduces their Effect RES by 20%.
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
After using her Ultimate to attack enemies, deals Quantum Additional DMG equal to 20% of Silver Wolf’s ATK for every debuff currently on the enemy target. This effect can be triggered for a maximum of 5 time(s) during each use of her Ultimate.
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
For every debuff the enemy target has, the DMG dealt by Silver Wolf to it increases by 20%, up to a max increase of 100%.